[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #1966
    chancity's Avatar Legendary
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    Originally Posted by jcunit View Post
    Yes, you could get coordinates by using AutoIt3 info, then after you kill sarkoth use the mouseclick function to middle click on these coordinates with sleep times in between to give it time to walk around. This was already done in some older script, not sure if its stil in any of the scripts that are on the topic start post now.
    Get the walk path from the main script I really recommend have 20 pickup radius that alone improves gph along with high dps.

    My stats:
    25% MS
    1.47 AS
    280% GF
    36K BUFFED DPS

    I run low 17s not looting and high 18s looting with a Avg gph of 550k

    Sent from my DROID RAZR using Tapatalk 2
    Last edited by chancity; 07-02-2012 at 01:34 PM.

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #1967
    tiporaro's Avatar Private
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    Originally Posted by D3XT3R View Post
    that excacly the spot man! thanks sir.. what should i put it to?
    Adjust Teleport Time in the ini file a little bit up at a time until you no longer get the d/c.

  3. #1968
    d3votion's Avatar Member
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    Hahaha, sometimes i think i should smoke less ^^
    Working with VMware confused me hard, edited wrong lawl.ini ^^ works now, thx for being available for help tho! mb i need it again

  4. #1969
    MacGregor's Avatar Sergeant
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    Originally Posted by chancity View Post
    Change the loot time in the ini to prevent missclicks
    Thx, I will do - increasing it if I understand well the principle.

  5. #1970
    chancity's Avatar Legendary
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    Originally Posted by MacGregor View Post
    Thx, I will do - increasing it if I understand well the principle.
    Yes increase, the lower it is the more it will click. The higher it is the longer it will wait to try clicking again allowing you to pickup that item.

    Sent from my DROID RAZR using Tapatalk 2

  6. #1971
    jcunit's Avatar Knight
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    Haha glad you got it working afterall.

    This is the script with the latest little weaks I've done, only thing noticable is the longer sleep after killing Sarkoth to avoid picking up whites.
    Also added a tag to the screenshots it makes if it doesn't find a cellar, new format of the screenshots is:
    #Run,'c', #Cellcoord. It also adds didfind if the function findcellar did find it and clicked but stil didn't get in.

    So far I've noticed the same as chancity;s already reported. Findcellar always finds the cellar when there is one, but it sometimes walks into the wall. So far this has happened 5 times for me, all with CellCoord = 0.

    Newest script: [AutoIt] NoMoreTrash - Pastebin.com.

  7. #1972
    tiporaro's Avatar Private
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    Wanted to post a 1 hr bench I just finished with the new jcunit script (with a local cellar.png pic to cleanup cellar detects) - I know I always look for relative benchmarks on these scripts to know if what I'm getting is reasonable, and if I'm missing some optimization.

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-1hr-bench-png

    I dialed back how aggressive I had the delays, as I found every now and then I'd run into a minor issue - missing the last gold piles if Sark threw them late, small delays on a mediocre system every now and then causing hiccups, etc...If I was not on a secondary pc I might be able to clean up the Open Cellar times a bit.

    (the 1 death was an unfortunate teleport into the middle of 6 mobs on an open cellar spawn, so no wave of force, and my hp took a hit with some recent regearing down to ~10k)

    So for reference, relevant stats:
    1.55 APS
    28.5k dps buffed
    303 gf / +24 radius
    24 movement speed

    And the ini settings:
    DPS 25.7k
    Cellar Check=165
    Load Time=1400
    Sarkoth Doorway=1550
    Cellar Run=260
    Wormhole Cast=1275
    Loot Time=200
    Abort Spells=165
    Last edited by tiporaro; 07-02-2012 at 01:52 PM.

  8. #1973
    chancity's Avatar Legendary
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    Originally Posted by jcunit View Post
    Haha glad you got it working afterall.

    This is the script with the latest little weaks I've done, only thing noticable is the longer sleep after killing Sarkoth to avoid picking up whites.
    Also added a tag to the screenshots it makes if it doesn't find a cellar, new format of the screenshots is:
    #Run,'c', #Cellcoord. It also adds didfind if the function findcellar did find it and clicked but stil didn't get in.

    So far I've noticed the same as chancity;s already reported. Findcellar always finds the cellar when there is one, but it sometimes walks into the wall. So far this has happened 5 times for me, all with CellCoord = 0.

    Newest script: [AutoIt] NoMoreTrash - Pastebin.com.
    And I might add coord 0 was the default coord before cellar detection was made and its not jcunit script, all he's done is added looting functions that I had removed for testing lol. I thank him for doing that for me though. The best way to optimize cellar detection is to take a picture of the cellar icon on your map depending on what game setting you have it could be different from mine.

    Originally Posted by tiporaro View Post
    Wanted to post a 1 hr bench I just finished with the new jcunit script (with a local cellar.png pic to cleanup cellar detects) - I know I always look for relative benchmarks on these scripts to know if what I'm getting is reasonable, and if I'm missing some optimization.

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-1hr-bench-png

    I dialed back how aggressive I had the delays, as I found every now and then I'd run into a minor issue - missing the last gold piles if Sark threw them late, small delays on a mediocre system every now and then causing hiccups, etc...If I was not on a secondary pc I might be able to clean up the Open Cellar times a bit.

    So for reference, relevant stats:
    1.55 APS
    28.5k dps buffed
    303 gf / +24 radius
    24 movement speed

    And the ini settings:
    DPS 25.7k
    Cellar Check=165
    Load Time=1400
    Sarkoth Doorway=1550
    Cellar Run=260
    Wormhole Cast=1275
    Loot Time=200
    Abort Spells=165


    Sent from my DROID RAZR using Tapatalk 2
    Last edited by chancity; 07-02-2012 at 01:53 PM.

  9. #1974
    Atheus's Avatar Corporal
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    Originally Posted by jcunit View Post
    Yes, you could get coordinates by using AutoIt3 info, then after you kill sarkoth use the mouseclick function to middle click on these coordinates with sleep times in between to give it time to walk around. This was already done in some older script, not sure if its stil in any of the scripts that are on the topic start post now.
    i don't know how to do any of that

  10. #1975
    LATM's Avatar Contributor
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    Script and version: Lawl Script, Most recent
    Help or request: - Doesn't check for cellar, doesn't even move the mouse to check for the cellar, simply leaves the game even when its there.
    Desktop resolution: 1920x1080
    Diablo 3 window type: Fullscreen Windowed
    Operating system (32-bit or 64-bit): 64 Bit
    Manual or auto install: Manual
    Move bound to mouse3: Yes
    Where are you starting the: On the menu. With my character at the correct checkpoint.
    Game language: English

  11. #1976
    chancity's Avatar Legendary
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    Originally Posted by LATM View Post
    Script and version: Lawl Script, Most recent
    Help or request: - Doesn't check for cellar, doesn't even move the mouse to check for the cellar, simply leaves the game even when its there.
    Desktop resolution: 1920x1080
    Diablo 3 window type: Fullscreen Windowed
    Operating system (32-bit or 64-bit): 64 Bit
    Manual or auto install: Manual
    Move bound to mouse3: Yes
    Where are you starting the: On the menu. With my character at the correct checkpoint.
    Game language: English
    Take or use my cellar.PNG with your game on the lowest settings.

    Sent from my DROID RAZR using Tapatalk 2

  12. #1977
    farkedup's Avatar Master Sergeant
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    Originally Posted by jcunit View Post
    Ye already changed it to that, since rest was worthless.

    Also changed:
    -Option to loot Gems to the .ini.
    Setting Loot Gems to 1 will only loot flawless emeralds now!

    -Wait time between looting items in the .ini. It's called Loot time.

    -Changed the left click to the corpse of Sarkoth to move (mouse3) so you don't accidently pick up stuff.

    -Sometimes it would miss a cellar for me(like 1% of the cases), when saving a screenshot it now also saves which cellcoord gave the problem.

    https://www.dropbox.com/s/470mgcw97v...sonly.zip?dl=1
    I modded mine to click to his body also. Since I do looting I Had the sleep times lowered quite a bit in mine. I'm looting and still averaging 20s runs and 400k/hr. I came home today after being gone for a few hours to find a set piece. Sadly its only worth about 200k and a pretty nice rare was in there too so just the shot at the occasional item that'll be worth millions is worth losing 2s a run.

    thanks for the flawless mod I'm going to test it this afternoon.

    Tomes dont seem to be dropping very often right now. A previous version vendored my 150 stack of tomes and I just haven't recovered my stash yet! I might just play for a few hours tonight with my now upgraded MF gear.

  13. #1978
    MrCamping's Avatar Corporal
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    Using Latest LAWL.

    2012-07-02 14:59:57 :
    ************************************************
    Chancity's Dank Celler

    Stats:
    Total Runtime: 1 hours, 25 minutes
    Open Cellar Avg: 20.9s - Closed Cellar Avg: 11s
    Total Cellars Found: 105 (49%)
    Total Cellars Not Found: 109 (51%)
    Total Deaths: 1 (0%)
    Total Repairs: 2 (1%)

    Loot:
    Rares: 2 Legendary's: 1 Set Items: 0 Gems: 0
    471K Per Hour - Accumulated Gold: 654K
    From far my best run ever. Only 1 missing cellar.
    I also saw my char one getting stuck in the stone wall when walking to the cellar


    Awesome script chancity, Thx.

  14. #1979
    jcunit's Avatar Knight
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    It's stashing tomes and emeralds in the second tab of the stash, so you might be getting more than you actually think.

    I might have found why the new script runs against the walls more often:

    In the oldscript you were using MouseClick to click on the cellar, for the LAWL script you changed this to RandClick, because of this there obviously is more randomness in clicking, so if you're unlucky you might click somewhere on the cellar which makes you run against the wall. Aswell I don't think you intended to change it, since you didn't fill in all parameters of randclick, so it's using the default values for the offsets.

    I've changed it back to MouseClick, testing right now!

  15. #1980
    veritassong's Avatar Private
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    Hi I'm new

    Script and version: Lawl 2.03 (the MainScript and the 21 second script doesn't work due to "server offline", allowed all through firewall)
    Help or request: When I try starting the script with "=" in Menu, the mouse moves towards the top left corner of the screen and then ESC is pressed so the Options menu shows up. After a while, the script says Error: cannot find Resume button
    Desktop resolution: 1920 1080
    Diablo 3 window type: FullScreen
    Operating system (32-bit or 64-bit): Windows 7 64 bit
    Manual or auto install: auto
    Move bound to mouse3: Check
    Where are you starting the: Old tristam checkpoint near the metal gaates
    Game language: English

    Thanks

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