[Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080] menu

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  1. #166
    elucid's Avatar Private
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    Originally Posted by kornyx View Post
    i really wanna try your barb sarkoth autoit thing, i have windows 7 64bit.

    Can you like guide me on how to make it work like, step by step? i hope its not to much work though, just because all the posts in the thread really confuse me on how to make it work,.

    i have downloaded Autoit v3
    1. Download/install autoit
    2. Download the imagesearch script linked in the first post.
    3. Move the Autoit folder as described in first post
    4. From the imagesearch folder, move all the .dll files to the location described in first post
    5. Open a new script in the autoit editor, paste the code
    6. Edit the $directory to the location of your \pics\ folder (from the imagesearch folder), save the script as what ever
    7. Select Quest: Act I Legacy of Cain - Explore Cellar
    8. Waypoint to Old Ruins
    9. Run west until you hit a checkpoint (should occur in about 5-10 seconds)
    10. Teleport to town, leave game
    11. Run the imagesearch script then run the autoit script you made in step 6 (you can run by right clicking and selecting run script)
    12. Return to game, click resume game, then press =

    [Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080]
  2. #167
    Fastolph's Avatar Private
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    Originally Posted by Crusherxy85 View Post
    here:

    MouseMove(Round(360*$x_ratio),Round(205*$y_ratio),1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted

    and :

    MouseClick("left",Round(360*$x_ratio),Round(205*$y_ratio)) ;Entrance to cellar

    Hi Crush... first ty for your answer but not working... now appear to start right but can enter to the cellar... i think must be those numbers that we must to change but no... you work change the numbers that you told me??? not work for me....

    Any one with my same problem have a solution?

    ty all guys!

  3. #168
    qu9ke's Avatar Master Sergeant
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    Finally got this script to work. The only thing I don't really like is the fact that most of them are in 1920x1080. While my computer can play in that resolution, it really slows it down. Because of this, there is an increased possibility for the cursor to click too soon due to longer loading times. I love 800x600 for scripts just for the sheer fact that it runs so much smoother.

  4. #169
    alokilua00's Avatar Private
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    i dont have 1920x1080, how to use it for 1600x900, thats the hightest i got, pls

  5. #170
    alokilua00's Avatar Private
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    its good,thank you
    Attached Thumbnails Attached Thumbnails [Goldfarming] [Barbarian] Sarkoth Goldfarming Script [AutoIT Script] [1920x1080]-error-jpg  
    Last edited by alokilua00; 06-12-2012 at 05:37 PM.

  6. #171
    motjedan's Avatar Private
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    Anyone got a solution? I keep getting the same problem over and over.

    The script works fine, but when the cellar is closed and my barb starts teleporting after earthquake AND there are mobs that dont die soon enough by the earthquake AND hit me,
    then the teleport will get interrupted and the whole sequence will get screwed.
    It still leaves the game, but when it's in the main menu, it will just go to the top left corner and open up the banner menu.
    Probably because leaving the game at the cellar entrance takes 10 seconds and leaving the game in town is almost instantly.

    I hope anyone has a solution for this problem..

    I think if I can set the time longer to 10 sec before it starts clicking "RESUME GAME" then, this banner menu issue wouldn't occur anymore.
    Anyone know where I can set that timer?

    Tried changing $loadtime from 3600 to 12000
    Also tried changing $tptime from 6900 to 12000
    But I still get the point, that when I get hit by a mob, the teleporting gets canceled and it puts me in the banner menu.
    Last edited by motjedan; 06-12-2012 at 05:02 PM.

  7. #172
    elucid's Avatar Private
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    Originally Posted by motjedan View Post
    Anyone got a solution? I keep getting the same problem over and over.

    The script works fine, but when the cellar is closed and my barb starts teleporting after earthquake AND there are mobs that dont die soon enough by the earthquake AND hit me,
    then the teleport will get interrupted and the whole sequence will get screwed.
    It still leaves the game, but when it's in the main menu, it will just go to the top left corner and open up the banner menu.
    Probably because leaving the game at the cellar entrance takes 10 seconds and leaving the game in town is almost instantly.

    I hope anyone has a solution for this problem..

    I think if I can set the time longer to 10 sec before it starts clicking "RESUME GAME" then, this banner menu issue wouldn't occur anymore.
    Anyone know where I can set that timer?

    Tried changing $loadtime from 3600 to 12000
    Also tried changing $tptime from 6900 to 12000
    But I still get the point, that when I get hit by a mob, the teleporting gets canceled and it puts me in the banner menu.
    Easiest way is just get more dps.

    I know the OP said 13k minimum, but I couldn't get it to consistently kill everything no matter what their pathing was until I had about 15k.

  8. #173
    alokilua00's Avatar Private
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    now i got "input limit reached....." from game!!!

  9. #174
    elucid's Avatar Private
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    Originally Posted by alokilua00 View Post
    now i got "input limit reached....." from game!!!
    "Input Limit Reached" - Forums - Diablo III

  10. #175
    motjedan's Avatar Private
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    Originally Posted by elucid View Post
    Easiest way is just get more dps.

    I know the OP said 13k minimum, but I couldn't get it to consistently kill everything no matter what their pathing was until I had about 15k.
    Its not the dps, got a dps of 17k.
    Its the matter that, when I get hit, the teleport will get cancelled.

    But I fixed it already, bypassed the townporting when the cellar isnt there. So it instantly presses escape and quits the game.
    Then I made a new $loadtime so it waits 12 sec before its gonna click resume game.

    Working fine now, but it seems to miss a lot of cellars, because the pointer is a bit too high.
    Gonna look into that now.

  11. #176
    ikevinc's Avatar Member
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    So you need at least 13k? i only have 6k cuz im in a tank build.

  12. #177
    sjkim90's Avatar Private
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    Does anyone know how to fix the screen when you get stuck on Exit Diablo (Presses Escape -> Exit Diablo III -> Are you sure you want to quit).

    It gets stuck on the "Are you sure you want to quit" part.

    This usually happens if I die or something screws up the flow of it.

  13. #178
    Crusherxy85's Avatar Corporal
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    Originally Posted by Fastolph View Post
    Hi Crush... first ty for your answer but not working... now appear to start right but can enter to the cellar... i think must be those numbers that we must to change but no... you work change the numbers that you told me??? not work for me....

    Any one with my same problem have a solution?

    ty all guys!
    well, for me it's working with these numbers i mentioned, but i think you have to try for your own, which numbers are working with your computer.

  14. #179
    tofuartist's Avatar Sergeant
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    Originally Posted by motjedan View Post
    Anyone got a solution? I keep getting the same problem over and over.

    The script works fine, but when the cellar is closed and my barb starts teleporting after earthquake AND there are mobs that dont die soon enough by the earthquake AND hit me,
    then the teleport will get interrupted and the whole sequence will get screwed.
    It still leaves the game, but when it's in the main menu, it will just go to the top left corner and open up the banner menu.
    Probably because leaving the game at the cellar entrance takes 10 seconds and leaving the game in town is almost instantly.

    I hope anyone has a solution for this problem..

    I think if I can set the time longer to 10 sec before it starts clicking "RESUME GAME" then, this banner menu issue wouldn't occur anymore.
    Anyone know where I can set that timer?

    Tried changing $loadtime from 3600 to 12000
    Also tried changing $tptime from 6900 to 12000
    But I still get the point, that when I get hit by a mob, the teleporting gets canceled and it puts me in the banner menu.
    Originally Posted by elucid View Post
    Easiest way is just get more dps.

    I know the OP said 13k minimum, but I couldn't get it to consistently kill everything no matter what their pathing was until I had about 15k.
    Another solution is to raise the wait time after earthquake before your char teleports. Edit the sleep number on line 174, " Sleep(620) ". Change 620 to a higher value, ie. try 2000 to begin with.

  15. #180
    Fastolph's Avatar Private
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    finaly yesterday night i found the solution and with a 100% of successfull.... just used the original and updated script and then changed the full window mode to a window mode. Then with my original size of screem at 2500 i put the game in window mode. In this mode we can change the size of the window just push into the down right corner and resize as we want. Is fast and easy to find the place where the mouse go into de Blue light.... try all and youll see it work

    now im at work and i dont know i since this morning update all has changed... can we use the same script or now only we can pray????

    need to change times???

    waiting answers... and sorry for my english i know it such
    ty all brothers!

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