[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #901
    goofinator's Avatar Member
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    Thanks notAres for getting this coded, i tried to save you guys some time by providing those images, now i just need to tweak the tolerances of lengendaries so it doesn't click the beam and i'll be all set! thanks again

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #902
    cybersrs's Avatar Corporal
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    I just tried to install everything again and.... it is skipping rare items.

  3. #903
    xtremeone55's Avatar Private
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    How exactly do you get this working? I put the dll files where they should be, I put the autoit in the program files. I'm unsure of the pics. I try to run the script and get line 37 If $size{1}-30 If @size^ERROR

  4. #904
    Xstreme's Avatar Private
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    Is there any way to make this run without putting it in fullscreen windowed as this makes my computer lag really bad. I can get it to run fine on fullscreen 1280x720 except that when it hovers over the cellar it doesn't click to go in, any help?

  5. #905
    meta23's Avatar Sergeant
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    Repair is not working for me (and still no item pickup).

  6. #906
    Hodari's Avatar Member
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    Im going to work on the timeings between the first zombie pack and when you put the first trap down. I was running this on hell (doh) last night but ive been running inferno and it seems to be dieing a lot more with the newer versions of the script. Im guessing some times were changed around that pt because it seems also the last (3rd SS) is now usually failing. Could be server lag, could be something else like the times or something. Im going to run it tonight as is and see what all it does.

    Its getting gems (even if more than 1 drop) and it got a rare xbow. If I have a orange or set item in there in the morn ill post here hehe.

    If I learn enough about auto it i might try adding state checking to the script. That way there will be no more of it trying to start a new run when its not in the new run starting location. I think if I can figure auto it out I can have it detect enough of the pixels on the screen for static objects like the fence to make sure its at the starting location before starting the run script.

    Kinda like this....

    Check State and if it sees the fence then start run. If it doesnt and its suppose to be at the start point, then go to teleport and while teleport is trying to run (could save you) have it check for is dead and if is dead then goto leave game.

    Ill have better psudeo code for it in the morning. Time to get more stoned and go to bed.

  7. #907
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by xtremeone55 View Post
    How exactly do you get this working? I put the dll files where they should be, I put the autoit in the program files. I'm unsure of the pics. I try to run the script and get line 37 If $size{1}-30 If @size^ERROR
    Comment line 37

  8. #908
    Milkshakes00's Avatar Active Member
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    Originally Posted by Hodari View Post
    Im going to work on the timeings between the first zombie pack and when you put the first trap down. I was running this on hell (doh) last night but ive been running inferno and it seems to be dieing a lot more with the newer versions of the script. Im guessing some times were changed around that pt because it seems also the last (3rd SS) is now usually failing. Could be server lag, could be something else like the times or something. Im going to run it tonight as is and see what all it does.

    Its getting gems (even if more than 1 drop) and it got a rare xbow. If I have a orange or set item in there in the morn ill post here hehe.

    If I learn enough about auto it i might try adding state checking to the script. That way there will be no more of it trying to start a new run when its not in the new run starting location. I think if I can figure auto it out I can have it detect enough of the pixels on the screen for static objects like the fence to make sure its at the starting location before starting the run script.

    Kinda like this....

    Check State and if it sees the fence then start run. If it doesnt and its suppose to be at the start point, then go to teleport and while teleport is trying to run (could save you) have it check for is dead and if is dead then goto leave game.

    Ill have better psudeo code for it in the morning. Time to get more stoned and go to bed.
    Check States in AutoIt are easy, just go with a PixelCheck. Lol. My old A3Q1 script I used on all my characters used that system. PixelChecked every so often to make sure it was in the right area/where to log off.

  9. #909
    edsel6502's Avatar Corporal
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    Its not picking up gems or tomes for me. What else can I check?.

    Note I put a msgbox window in the pickItems func to ensure that its being called and it is. but its just not picking stuff up.

    - Running 1.3d
    - Directory to pngs set
    - .dlls installed into \windows\system32
    - Imagesearch.au3 installed into include dir
    - running the autoit3_64.exe

  10. #910
    cyboirette's Avatar Corporal
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    Originally Posted by cybersrs View Post
    Experiencing this also, would like an answer if possible
    Ty.

  11. #911
    meta23's Avatar Sergeant
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    Apparently i used an old version of the imagesearch.au3 file. Testing again

  12. #912
    Hodari's Avatar Member
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    I got mine working by puting pics on the c drive and having the script point there. I put all 3 dll's directly in the windows folder, not the sys folders or any sub folder.

    Running windows 7 x64. Oh ya compiled the auto it as x64... not running it from the runner.

    I do keep dieing a lot though.... the servers do keep lagging though i think.

  13. #913
    meta23's Avatar Sergeant
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    Alright it is picking up items now!

    (well just missed a flawless amethyst gem)
    Last edited by meta23; 06-10-2012 at 10:43 PM.

  14. #914
    louko's Avatar Corporal
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    version 1.13d .. when checking for drops clicks on the black of the screen and also oh the wood of the wall thats the same colour of the legendarys and stucks at it for awhile?

  15. #915
    baphomet58's Avatar Member
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    edit figured it out

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