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  1. #136
    Clovian's Avatar Contributor
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    Originally Posted by Falcaram View Post
    Isn't there any way around that? I REALLY need to lower instance ground...
    no u cant get around that with noggit, only certain instances like ZF work.

    WoW Map Editor v0.1 (Nogg-It 2.3.3)
  2. #137
    King Warg's Avatar Member
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    err.. aren't most instances large mesh files? this program is a heightmap editor, not a mesh editor..

  3. #138
    johnanthony's Avatar Member
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    Originally Posted by Clovian View Post
    no u cant get around that with noggit, only certain instances like ZF work.
    Hmm, maybe I didn't word it correctly. If so, my apologies. What I was refering to was something similar to what this person did in this thread http://www.mmowned.com/forums/showof...ath-baron.html

    He lowered the floor in UD strath for a quick path to Baron Rivendare. So this only works in a handful of instances such as UD Strat and ZF? I was just wondering if this could be done in Sethekk or any other high-end instance.

  4. #139
    Clovian's Avatar Contributor
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    Seems as if he removed a wmo allowing him to fall through the floor, and then noggit edited the land up so he could run on it to barons room.

  5. #140
    johnanthony's Avatar Member
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    Originally Posted by Clovian View Post
    Seems as if he removed a wmo allowing him to fall through the floor, and then noggit edited the land up so he could run on it to barons room.
    I'm so lost. Just removing a .wmo would cause you to fall? I saw the video of a dwarf doing something similar. She was running "under" the typical floor under all the other players. The nonedited UD Stratholme has a gate right before the first skeletons. So removing this(how do you even remove it?) causes you to fall? And wouldn't you noggit the land down not up? When I was playing around with noggit all I could do was view .blp files.

  6. #141
    1993wow's Avatar Member
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    I open the file then i choose a area lets say Ogrimmar then it doesnt respond and closes, i am using Vista.

  7. #142
    Dopeness's Avatar Member
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    DJRehab, Im sure that WSG is PvPZone 5.

  8. #143
    freezer1012's Avatar Member
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    Fraud!!!

    THIS WAS TAKIN FROM THE EMUPEDIA WEBSITE!!!

    [LINK]
    Last edited by freezer1012; 03-08-2008 at 09:05 AM.


  9. #144
    King Warg's Avatar Member
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    Originally Posted by 1993wow View Post
    I open the file then i choose a area lets say Ogrimmar then it doesnt respond and closes, i am using Vista.
    Whell theres your problem right there.. vista sucks

  10. #145
    Kiingy's Avatar Active Member
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    This doesn't seem to work for me.
    Whenever I click on the terrain it crashes.

  11. #146
    sowbener's Avatar Member
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    got it to work very nice i got much lag whith it uses much cpu but i take cheat engine and use the speed hack then it moves smothley and made my own BG edits:P

  12. #147
    thpthpthp's Avatar Contributor
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    Originally Posted by johnanthony View Post
    I'm so lost. Just removing a .wmo would cause you to fall? I saw the video of a dwarf doing something similar. She was running "under" the typical floor under all the other players. The nonedited UD Stratholme has a gate right before the first skeletons. So removing this(how do you even remove it?) causes you to fall? And wouldn't you noggit the land down not up? When I was playing around with noggit all I could do was view .blp files.
    ok let me try to explain it to you in a big wmo like strath there's lots of mini wmos that make up the city he removed one of them so you fall through where the mini wmo was and land on the ground under and there he made a path on the ground under so at the end of the path you pop out outside of barons room :wave:

  13. #148
    Kirth's Avatar Active Member
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    Originally Posted by freezer1012 View Post
    THIS WAS TAKIN FROM THE EMUPEDIA WEBSITE!!!

    [LINK]
    Are you on drugs? Clearly everyone can see it's the same fuk'n poster! How about you look beofre you whine?

  14. #149
    ThatOneGuyFromBefore's Avatar Member
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    does anyone know why this is happening?

    ImageShack - Hosting :: notexturesjv4.jpg

    this is supposed to be arathi basin, but all (except buildings) of the textures are missing. help, please!

  15. #150
    King Warg's Avatar Member
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    it's a bug in 0.16 apparently.

    I would also like to note that it appears that the editor isn't saving the MCLQ data chunk correctly, the height value is set to zero on save.

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