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  1. #106
    Maxunit's Avatar Active Member
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    The console log only showed me, that it only loads the vanilla mpq files, no other mpq files, no errors, nothing, but I think it was not even trying to load the custom mpq, because it was outdated anyways...model edit was missing the new animations n stuff.

    [Announce] Model Edits 4.0.3a
  2. #107
    Shinen's Avatar Private
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    I'm doing the -nodelay process, and it starts wow, but it doesn't inject any MPQ. I'm able to move it anywhere while running. Is the problem specific or it can be anything that is wrong?

    Amazing work Cromon, thank you.

  3. #108
    Cromon's Avatar Legendary


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    @maxunit:
    Did you look at the top of the console? The mpqs are loaded as first, so you should see them there.

  4. #109
    Maxunit's Avatar Active Member
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    I sadly do not have the Injector anymore, it was stored on my Windows Drive and had to re-install Windows yesterday, so I can't check any logs anymore, but I know, that the console only showed loading the original mpq's. I think I ever compiled it wrong (derp?) or it did not even attempt to load the mpq with the model edits, because they were outdated and missing animations etc.

    I checked the MPQ later on using the WoW Model Viewer and the edited models had missing animations and screwed up bone weights in some areas.

  5. #110
    BLUBBER511's Avatar Active Member
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    I'm using it since a week now and it works fine.

  6. #111
    caek123's Avatar Member
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    Ugh keep getting and error thats its not compatiable with my 64bit system and that i should contact the software publisher for a 64bit verision >.<

    Thanks to vemonou5 for my sig and avatar!

  7. #112
    Scerate's Avatar Member
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    wow with old method MC works flawless here WorgenFemale -> UndeadMale atm without lower jaw but whatever IT WORKS !

    +rep

    Edit:

    Using it with W7 x64 + WoW DX11 just 4 info
    Last edited by Scerate; 01-05-2011 at 07:45 AM.

  8. #113
    Cromon's Avatar Legendary


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    Originally Posted by Maxunit View Post
    I sadly do not have the Injector anymore, it was stored on my Windows Drive and had to re-install Windows yesterday, so I can't check any logs anymore, but I know, that the console only showed loading the original mpq's. I think I ever compiled it wrong (derp?) or it did not even attempt to load the mpq with the model edits, because they were outdated and missing animations etc.

    I checked the MPQ later on using the WoW Model Viewer and the edited models had missing animations and screwed up bone weights in some areas.
    Actually its not possible that you didnt get any output as long as you have the same build as i have. Ill insert a check for that (as the streaming thing makes all a bit complicated) today as long as your MPQFiles.txt in wowfolder is not empty. If its not created it shows an error in the console, if a file is insied it either shows SFileOpenArchive returned false or that the file was loaded.

    @caek123:
    Did you build it yourself?

  9. #114
    WanjiK's Avatar Member
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    Originally Posted by Cromon View Post
    wow-update-13241.MPQ, deDE\Interface\Glues\Models\UI_MainMenu_Catclysm\UI_MainMenu_Cataclysm.m2 is marked as incremental patch file.
    In the English client there are only update MPQs #13164, #13205, #13287 and #13329, it's not marked as a patch in any of them so I can't confirm. But if it is on German clients and it works for you, then I don't have any explanation for the wow crash using the exception handler.

  10. #115
    Shazra's Avatar Member
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    I finally got this working. Cromon, you are my new god!

  11. #116
    flan's Avatar Member
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    When attempting to inject a modified ItemDisplayInfo.dbc using the cmd prompt w/ -nodelay I get an error that says "An attempt was made to move the file pointer before the beginning of the file"

    You say thats because of an outdated file but I took the .dbc from the locale-enUS.mpq, could it be that I used the wrong program to edit it? I was using Taliis editor if that helps.

  12. #117
    Maxunit's Avatar Active Member
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    That's the strange thing. I built the 2 DLLs and EXE without any error, put it on Drive C, put the MPQFiles.txt into the WoW Main Dir and put in the line Data\patch-Z.MPQ and ran the injector.exe (i called it injector.exe during compile) with the command:

    injector.exe -nodelay "I:\Games\World of Warcraft" and it launched WoW, showed up the console (after I hexedited the wow.exe) and only showed an output from loading all the vanilla MPQs. Oh...and a hash error while reading one of the Cache MPQ files, but thats it. It showed no errors or any other kind of messages regarding the patch-Z.MPQ file.

  13. #118
    Cromon's Avatar Legendary


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    Could you post the complete output from your console? I think your MPQ is in the 3.3.5 format which is not compatible with 4.0.3. The hash error is what occurs in that case.

  14. #119
    sitnspinlock's Avatar Elite User CoreCoins Purchaser
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    cromon thanks for the previous reply, i started looking over some calls using the ida debugger at runtime, i havent been able to zero in on the actual check call, that is if my code will even work here.

    im not that great with ida

    here is what i have, do ignore the offset 0xCE6CAC, it was just a guess that i had used previously.

    i havent done much with wow since 1.12.1 so this has a high chance of not even working :P

    #include <iostream>
    #include <windows.h>
    using namespace std;

    int main()
    {
    DWORD a;
    BYTE bytes[1] = { 0x01 };
    BYTE fix[1] = { 0x00 };
    STARTUPINFO si;
    PROCESS_INFORMATION pi;
    memset(&si, 0, sizeof(si));
    memset(&pi, 0, sizeof(pi));
    si.cb = sizeof(si);

    CreateProcess(NULL, "WoW.exe", NULL, NULL, FALSE, CREATE_DEFAULT_ERROR_MODE, NULL, NULL, &si, &pi);
    WriteProcessMemory( pi.hProcess, (PVOID)0xCE6CAC, &bytes, 1, &a);
    while (true)

    {
    if (GetAsyncKeyState(VK_END)&1)
    {
    WriteProcessMemory( pi.hProcess, (PVOID)0xCE6CAC, &fix, 1, &a);
    break;
    }
    Sleep(1);
    }
    CloseHandle ( pi.hProcess );
    return 0;
    }
    Last edited by sitnspinlock; 01-08-2011 at 07:52 PM.

  15. #120
    RaptorMX's Avatar Member
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    One problem fixed, another to go.

    Im trying to get MPQ files loaded, running with ( ventrilo.exe -nodelay "D:\Games\World of Warcraft" ), and by readin, my patch-1 and patch-2.MPQ files dont get even loaded judging by wow console since it doesnt say anything about patch-1.MPQ or patch-2.MPQ, no errors in injector's log.

    Only error i see is in wow console log, "Unable to read archive hash/block table: Data\wow-update-13287.MPQ" but thats wow's own patches and nothing to do with my patch files.

    Edit :
    Ok found out that the newer version of the injector source code doesnt work, the older version works fine and its loading the MPQ's but newer isnt.
    And im gonna use this for a while in my retail account (nothing serious, only lvl30-50 leveling characters in it) to check out if i get ban within a few weeks, model swap from human to worgen works finally.
    Last edited by RaptorMX; 01-09-2011 at 03:51 AM.

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