WoWME should be in the package (the download at the begging of the guide)![]()
WoWME should be in the package (the download at the begging of the guide)![]()
~ "When you find it hard doing right in what you do, you've got a problem" ~
I'm trying to filter texture in Noggit so I can just work with a few to avoid wasting 4 layers.
Now I did click different filters in the program, but nothing happened.
https://i45.tinypic.com/157df7r.jpg
hey im running wotlk patch 3.3.2 and i caint get my noggit to open so i opend the log and i saw this
.\wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.\wowmapview.cpp:264 > Game path: C:\Users\Public\Games\World of Warcraft\Data\
.\wowmapview.cpp:266 > Project path: C:\Users\Public\Games\World of Warcraft\
.\wowmapview.cpp:304 > Locale: enUS
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\common.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\common-2.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\expansion.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\lichking.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\enUS\locale-enUS.MPQ
.\mpq_libmpq.cpp:29 > Error opening archive C:\Users\Public\Games\World of Warcraft\Data\enUS\locale-enUS.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\enUS\expansion-locale-enUS.MPQ
.\mpq_libmpq.cpp:27 > Opening C:\Users\Public\Games\World of Warcraft\Data\enUS\lichking-locale-enUS.MPQ
.\wowmapview.cpp:362 > main: mpqs: 639 ms
.\wowmapview.cpp:398 > main: directory: 1304 ms
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
.\mpq_libmpq.cpp:125 > Unable to find file DBFilesClient\AreaTable.dbc! Check MPQs and the file that has been requesting this!
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
.\mpq_libmpq.cpp:125 > Unable to find file DBFilesClient\Map.dbc! Check MPQs and the file that has been requesting this!
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
.\mpq_libmpq.cpp:125 > Unable to find file DBFilesClient\LoadingScreens.dbc! Check MPQs and the file that has been requesting this!
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
.\mpq_libmpq.cpp:125 > Unable to find file DBFilesClient\Light.dbc! Check MPQs and the file that has been requesting this!
wtf is that plase help me
Seems like you have several .DBC files missing, more specifically; AreaTable.dbc, Map.dbc, LoadingScreens.dbc, and Light.dbc.
Check that all .mpqs are still in the Data folder, if any are missing then you may need to repair your World of Warcraft game. Some of the files may also become corrupt, which is fixed with - presumably - the same solution mentioned above.
Unfortunately, I can't help much further as I'm not exactly an expert with Noggit, your best bet is to take the issue to the Noggit thread here.
~ "When you find it hard doing right in what you do, you've got a problem" ~
Toyoka you replied once in my help thread. I still have the problem of Noggit's strange white interface... I can't even use NoggIt with all its problems. So I converted to YiasEdit again... However with Yias I cannot rotate so I can't really spawn anything. It seems I didn't get any luck with any of them.
Uhm In Noggit 3.x.x why do textures made disappear if I spawn a wmo
and why does the texture go all greyish if I raise waterlevel?
https://i45.tinypic.com/157df7r.jpg
Hm.. never heard about those issues before. Perhaps they are graphical glitches, or maybe it depends on what patch your using, which may give different results (or even which textures you're using, some newer ones could possibly cause glitches?). I honestly have no clue as I never encountered the issue. It seems like you are the only one (so far) who has this, Zantas :\
~ "When you find it hard doing right in what you do, you've got a problem" ~
YiasEdit doesn't fully support models yet, it only allows them to be shown within the editor, not actually manipulated (as far as I know). The noggit problem seems to be a certain directx file which is missing. Look through the NoggIt thread for the solution (as I can't recall it from the top of my head, sorry). It should be as simple as downloading a file and placing it somewhere, I'm just not sure where :P
~ "When you find it hard doing right in what you do, you've got a problem" ~
ok i got the dbc thing exept the arena table thingy or what ever but can i get some help or if u know how to fix the us-locale thing or w/e it is
You will have to repair your WoW if you are missing your locale file. Noggit is still in it's beta phase and can result in Wow being corrupt and the deletion of files. Back up your files before attempting to use Noggit![]()
~ "When you find it hard doing right in what you do, you've got a problem" ~
Noggit 3.x.x corrupts EnUS it's a known fact.
https://i45.tinypic.com/157df7r.jpg
Well first of all really good guide. Thank you very much.
But I cant edd any object. I tryed changing objects I tryed the wow world map and the yiasedit save world map. I did every thing you discribed in you guide. How can I fix it ?
Hey vrangr. Could you be more specific? What specific steps did you take to try and add objects? If you could give me exact details I may be able to help you for I don't have quite enough information to resolve your issue![]()
~ "When you find it hard doing right in what you do, you've got a problem" ~
This is by far the best written guide I have ever seen. Great, clear info and the pics are helpful. +rep. Also, how come everyone always mentions special tools which they do not want to give to anyone? Why don't people just share them? (no flaming, trolling, raging intended - just curious)
Hey Builtokill, thanks for the compliment
About special tools; the unfortunate reality is that those who create tools and do not share them are frankly, in my opinion, either greedy or have issues with sharing (either through past experiences or are just plain rude). I agree that tools should be shared amongst everyone, though I take it that those who don't wish to release their tools are either afraid of someone stealing their code or just don't think the public deserves to use such tools, which either way is a shame.
~ "When you find it hard doing right in what you do, you've got a problem" ~