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  1. #91
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by I Hypnotoad I View Post
    My Log reads

    Code:
    .\wowmapview.cpp:221 > Nogg-It (not final)
    Game path: F:\WoW 3.2\Data\
    .\wowmapview.cpp:266 > Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".

    I fail at life
    Did you use the latest version or the bugged one I posted before editing?

    [Development] NoggIt from now on.
  2. #92
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Naiakoa View Post
    Just redownload it I use to get that error but only fixed it by redownloading the file

    Edit: im still getting same error on every WoW folder Directory. I am giong to try as admin this time
    You do realize that they aren't errors but just debugging output I needed earlier?
    Normally, it should load, if there are "Opening ..." afterwards.

    Originally Posted by Naiakoa View Post
    Just redownload it I use to get that error but only fixed it by redownloading the file

    Edit: The error message Will appear if ran by admin or not by admin which leads to the conclusion that what happened in the compile there is a line that tells it that not to read the MPQ files

    Edit again: Once after I run the noggit and run wow.exe i get this error:
    [cod]
    This application has encountered a critical error:

    ERROR #121 (0x85100079) Version Mismatch
    Program: C:\Users\Public\Wrath3.2\World of Warcraft\Wow.exe

    Unable to open DBFilesClient\Startup_Strings.dbc
    [/code]

    God, what the ****? You are not the first one having this problem. Somehow it seems like libMPQ is ****ing up files. I don't even know where it should write something to the file. Oo

    I'm sorry. I guess, you need to run repair.
    Last edited by schlumpf; 09-15-2009 at 07:11 PM.

  3. #93
    Naiakoa's Avatar Member
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    Yea.

    No worry I always make backup of my wow folder (surprizingly i have 6 wow folders LOL) If you want me to send you Debug logs through msn I could do that or anything (my msn is [email protected])
    Last edited by Naiakoa; 09-15-2009 at 07:17 PM.

  4. #94
    schlumpf's Avatar Retired Noggit Developer

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    Filebeam - Beam up that File Scottie!

    This should at least get rid of all new errors I made ._.

  5. #95
    Naiakoa's Avatar Member
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    for some reason it likes the directory C:\Users\Public\burningcrusade\World of Warcraft nomatter what I put lol going to copy the backup folder into there and see if works.

  6. #96
    schlumpf's Avatar Retired Noggit Developer

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    As said, you can now use the "noggit.conf" file where you can specify the path using "path=C:\myotherwow\" and starting noggit with -c.

  7. #97
    Naiakoa's Avatar Member
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    Yea I have to a different directory but still likes that folder but anyways it doesn't take that long for me to copy folders gives me time to think of what to do. Though it is time consuming I don't really care because at least I have a some backup files just in case of major corruption.

  8. #98
    schlumpf's Avatar Retired Noggit Developer

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    That's strange. Are you sure that you don't forget -c or -config when starting?

  9. #99
    Naiakoa's Avatar Member
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    yea I had that in there but it doesnt really matter Lol Here is what I am getting in the log file now of possibly why it is not loading for me:
    SOmewhat 1/2 way down:
    Code:
    .\mpq_libmpq.cpp:19 > Error opening archive C:\Users\Public\burningcrusade\World of Warcraft\Data\enUS\locale-enUS.MPQ
    The last bit of the log:
    Code:
    .\wowmapview.cpp:322 > Initializing Fonts
    .\wowmapview.cpp:330 > Creating Menu
    .\world.cpp:28 > World 451: development has no WDT file!
    .\world.cpp:28 > World 582: Transport176244 has no WDT file!
    .\world.cpp:28 > World 584: Transport176231 has no WDT file!
    .\world.cpp:28 > World 586: Transport181645 has no WDT file!
    .\world.cpp:28 > World 587: Transport177233 has no WDT file!
    .\world.cpp:28 > World 588: Transport176310 has no WDT file!
    .\world.cpp:28 > World 589: Transport175080 has no WDT file!
    .\world.cpp:28 > World 590: Transport176495 has no WDT file!
    .\world.cpp:28 > World 591: Transport164871 has no WDT file!
    .\world.cpp:28 > World 592: Transport186238 has no WDT file!
    .\world.cpp:28 > World 593: Transport20808 has no WDT file!
    .\world.cpp:28 > World 594: Transport187038 has no WDT file!
    .\world.cpp:28 > World 596: Transport187263 has no WDT file!
    .\world.cpp:28 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:28 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:28 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:28 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:28 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:28 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:28 > World 622: Transport192241 has no WDT file!
    .\world.cpp:28 > World 623: Transport192242 has no WDT file!
    .\world.cpp:28 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:28 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:28 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\mpq_libmpq.cpp:96 > Unable to find file Interface\Glues\Models\UI_NightElf\UI_NightElf.m2! Check MPQs and what has been requesting this!
    .\model.cpp:50 > Error loading model [Interface\Glues\Models\UI_NightElf\UI_NightElf.m2
    Noggit is a great tool to use I literally like to see this working once again lol Also I am not sure if these logs could help in any way
    Last edited by Naiakoa; 09-15-2009 at 08:07 PM.

  10. #100
    schlumpf's Avatar Retired Noggit Developer

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    Well, as it says: It somehow can't load that MPQ. (there have been multiple people with this problem. wtf?)

    A little workaround:
    Extract all the files in that archive to the wow directory. If you have \wow\interface after extracting, you did it right.

  11. #101
    Naiakoa's Avatar Member
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    Arlight going to try that. I think that If you fix this error:
    Code:
    .\mpq_libmpq.cpp:19 > Error opening archive C:\Users\Public\burningcrusade\World of Warcraft\Data\enUS\locale-enUS.MPQ
    It will work correctly with rest of the errors ill edit this post if any results with the work around.

    Edit: nothing new in the log file only problem now is that it just doesn't seem like it wants to load lol.
    Last edited by Naiakoa; 09-15-2009 at 09:48 PM.

  12. #102
    I Hypnotoad I's Avatar Contributor
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    Update:

    Got mine to work with the new version, thanks alot.. will update bugs.


    Dragon[Sky] can get into our signatures, AND our pants.



  13. #103
    Xel's Avatar ★ Elder ★
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    I will make a new log with pictures when I get home.
    Too bad school computers don't have World of Warcraft, even tho they have Warcraft.

  14. #104
    dansku17's Avatar Member
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    Can U Fix update like 3.x.x or 3.1.x

  15. #105
    Xel's Avatar ★ Elder ★
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    Xel's Log
    Green = Fixed
    Red = Needs really to be fixed!
    White = The bug still exists

    Older version:
    -Starting screen seems to be a bit dark,
    -I can't move the texture painting windows.
    -Lights are messed up
    -ExteriorTest does not work. (Runtime error)
    -Emerald Dream does not work. (Runtime error)
    -Everything looks green in Hellfire Peninsula. Also there
    are some weird pieces of ground flying in netherstorm.
    -Karazhan Instances ground is bugged.
    -Weird blue circles appear when I press F7 (what are they :O)

    Newest version
    -The new version does not show M2s for me, (but shows WMOs). EDIT:
    the MDXs aren't loading because noggit tries to load .2 files instead of .mdx/m2s

    -Preview (clickable teleport) maps are messed up! You don't get to where you
    click. Also the Northrends map is unviewable.
    -Noggit still stops randomly loading ground so its missing sometimes. (not much to show
    empty sky with some flying WMOs). Seems that its only fixed by closing the program
    and starting up again.
    -For some reason the ground seems to be missing in many places. I don't know why.

    Suggestions:
    More texturing loading options (Wotlk textures)
    Add a hotkey for deleting textures from a ADT in 3D.
    Add a tool for in-noggit WMO and M2 adding (like Yias edit's one)

    View the sessions log here WARNING: Wall of text
    Last edited by Xel; 09-16-2009 at 10:08 AM.

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