[Question] Exporting WMO's menu

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  1. #1
    goknights's Avatar Member
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    [Question] Exporting WMO's

    is there any way to export wmo files with textures? I found out how to turn the wmo files into maxscripts and then extract the correct textures but without the correct mappings they are pretty much useless. Any help would be much appreciated.

    Thanks!

    [Question] Exporting WMO's
  2. #2
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    We need more information, like how your exporting these...

  3. #3
    goknights's Avatar Member
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    I am exporting the wmo files using the tool provided here

    users.telenet.be/u122561

    It converts the wmo files to a MaxScript file which is then run inside of 3ds max.

    if there is a better way of doing this then id be happy to know

    Thanks again y'all!

  4. #4
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Ah ok, I've never had any problem with those... what is happening exactly?

  5. #5
    goknights's Avatar Member
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    I run the tool and get the scripts. I run the scripts in 3dsmax and get the untextured model. I have the textures sitting here on my desktop. Now what?

  6. #6
    goknights's Avatar Member
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    I guess more specifically how do i know which polygons to apply which of the 9 textures that are part of this model to. Do I just have to guess?

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