axeanimation changed into polearm animation menu

User Tag List

Page 2 of 2 FirstFirst 12
Results 16 to 29 of 29
  1. #16
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    Meeh ... just pack it back into a mpq again useing the same path as that file had before... (in your screenshot ...)

    axeanimation changed into polearm animation
  2. #17
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    lol, sorry but i never done this before^^ should be my last question about that...

    Meeh ... just pack it back into a mpq again useing the same path as that file had before... (in your screenshot ...)
    how ? -.- i'm just a "little" bit too stupid for making it to a mpq file oO

  3. #18
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    uhm, what?

    Originally Posted by Teufel View Post
    here you are : RapidShare: 1-Click Webhosting
    and : RapidShare: 1-Click Webhosting

    this are the 2 helmetfixes, SHOULD work
    the first is netherblade and the second the gladiator thing
    Do it just like that? But with an other path... Do you try to fool me?!

  4. #19
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    no, i don't want to fool you, really !!
    but:

    it's just a kind of confusing oO ... i've done this 2 helmfixes eeh.. sorry, ich kanns nicht in englisch erklären

    die 2 helmfixes hab ich ja mit my warcraft studios direkt in nen ordner kopiert und hatte nichts mit irgendwas von .m2... ach scheiße, ist echt kacke zu erklären...

    fakt ist :

    ich hab echt keine ahnung wie ich das machen soll, hab ich noch nie gemacht, bzw noch nie ne m2 datei in eine mpq datei umgewandelt :/

    lasst mich nicht hängen, kurz vor meinem traumedit

  5. #20
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation


  6. #21
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    done everything like in the thread, but it doesn't worked for me
    i still have the animation of an axe

    further more :

    i edited my nightelfmale into a scourgemale, when i insert "patch-x.mpq" (the one you uploaded for me), i'm a nightelf again oO

  7. #22
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    meeh ...
    mention other modelchanges before... especially if they collide with other changes ...

    you're sure, that you entered the right path? the one in my screens may not be right!

  8. #23
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    i've done it like in my screenshot, still no result

  9. #24
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    may you upload your mpq?

  10. #25
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    for sure, here you are : RapidShare: 1-Click Webhosting

  11. #26
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    Yah, seems like he didn't save the changes... I'm sorry, but right now I'm too tired to have a second look on that thing...

  12. #27
    Mudkip's Avatar Site Donator CoreCoins Purchaser
    Reputation
    293
    Join Date
    May 2007
    Posts
    863
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    i wanted to say that i changed my nightelfmale into a scourgemale, does this matter ? because, as i insert your mpq for the change, my nightelf get a nightelf again _obwohl_ (don't know the english word, "although"?) i put the mpq's for making nightelfmales into scourgemales

  13. #28
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    well, x is bigger than everything except y & z, so every previous edit will get overwritten...

  14. #29
    Mr 47's Avatar Member
    Reputation
    1
    Join Date
    Jun 2007
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: axeanimation changed into polearm animation

    im interesting
    Last edited by Mr 47; 09-26-2007 at 03:59 PM.

Page 2 of 2 FirstFirst 12

Similar Threads

  1. Changing Race Spell Animation?
    By Laokon in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 09-24-2007, 12:49 PM
  2. the axe animation changed into Polearm animation
    By Mudkip in forum WoW ME Questions and Requests
    Replies: 7
    Last Post: 09-16-2007, 06:17 AM
  3. Only change the casting animation?
    By flodin in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 08-16-2007, 11:18 AM
  4. Replies: 0
    Last Post: 05-31-2007, 04:23 PM
  5. Burning Crusade: All Races Changed Into Blood Elf/Draenei *READY TO USE*
    By SandLOL in forum World of Warcraft Model Editing
    Replies: 102
    Last Post: 12-02-2006, 05:58 PM
All times are GMT -5. The time now is 08:17 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search