Need help please, .max, .obj, .mtl -> .m2 & .skin menu

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  1. #1
    Caros2013's Avatar Active Member CoreCoins Purchaser
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    Need help please, .max, .obj, .mtl -> .m2 & .skin

    Alright, I'll make it as short as I can.

    Pretty much me and my friends are trying to get Kusanagi implemented into WoW (We have already modelled it).

    We can not figure out a way to convert the 3 file types, to the 2 that WoW needs to load the model.
    The 3 file types are:
    .MAX
    .OBJ
    .MTL

    We need them to be:
    .M2
    .SKIN

    Any help would be highly appreciated and +rep



    Need help please, .max, .obj, .mtl -> .m2 & .skin
  2. #2
    makrov's Avatar Active Member
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    you can't convert .max and .mtl to m2
    you can convert .obj to mdx and after mdx to m2 but can't work with animated model
    you can use blender with a plugin to edit existing .m2 model or mdlvis to create it, see modcraft.tk for more info and tools
    ITA www.Talecraft.net ITA

  3. #3
    Wavesong's Avatar Sergeant Major
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    I wrote a guide on Modcraft for this Only works for .obj/.3ds models though. Modcraft - The community dedicated to quality WoW modding! - View topic - [Turtorial] Mdlvis and Convertion

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