I made a simple model in Milkshape, UV mapped it and made a texture, but I can't seem to convert it to m2 properly.
When I tried Tigurius' updated 3dstom2, the conversion seemed to complete without any errors but the model just disappears. Like an empty file when I try it in model viewer or convert it back.
With Glitchy's obj to m2, I get an "index was outside the bounds of the array" error when I select a place to save the m2.
I tried both with Blizzard's models and had the same issues. This is probably just me being stupid, but any help would be appreciated.