What I have done:
Made a custom zone, where water usually is, in Kalimdor, north of moonglade. The area works fine! Could use more than 3 textures, but it works.
My problem:
Trying to add waypoints to my NPC's. The NPC gets REALLY glitchy, and its height keeps getting fixed/reset (As reported by ArcEmu console under debugging mode). Without waypoints the creatures fine seemingly. Havent tried it under combat.
The cause:
By deleting/renaming/removing the maps folder, the npc works again with waypoints. Thus, the cause is the server is going by the servers maps and the client using a different set.
The [Potential] Solution:
Well, it would seem easy - Put the patch in the data folder, extract maps again, copy paste. But it doesant work. According to the ad.exe console, It only is reading upto patch-3.MPQ and common-2.mpq etc. But not MY patch.
I have tried to merge the mpq's of my patch and common-2.mpq, but it hasnt worked. (The file sizes, are still exactly the same it seems)
Any suggestions as to how i get my new custom maps .bin contents? (I could probably word that a bit better)
Thanks in advance.