A question about reflections on models menu

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  1. #1
    MistressX's Avatar Member
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    A question about reflections on models

    First of all thanks to those of you who have helped me cut my teeth at retexturing things in WoW. I've reached a point where I can pretty easily reskin something, zip it up and see it in game.

    There is one last hurdle for me to get past however. I have retextured and MPQ'd 3 things, 2 shields and 1 sword. In all 3 cases the specularity/reflective quality of the items was lost. Does each item have a reflective/specular/etc map of its own? I've tried looking through the files as best I can and can't seem to find files of this type that match up.

    Could someone clue me in on what to do to maintain the reflective/shiny quality? Thanks in advance

    A question about reflections on models
  2. #2
    MistressX's Avatar Member
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    Tested a theory.. didn't work. >.<

  3. #3
    Sylcai's Avatar Active Member
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    It is mostly the Alpha Layer that holds the 'shiney' bits, I suggest you give me an example of what you did wrong, and I'll look into it for you.

    Although, if you know how, try to re-place the old alpha of the un-edited texture, back on the one you edited.

    Generaly, that's where alot of people go wrong.

  4. #4
    Goshujinsama's Avatar Member
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    oeee i would like to know this aswell :>

    DA: http:thedarkhell.deviantart.com

  5. #5
    Sylcai's Avatar Active Member
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    Give me the MPQ, if you still can't figure out if it was the Alpha Layer or not.

    I'll try to fix the problem, if there was one.

  6. #6
    MistressX's Avatar Member
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    Hi Syl check your email, an explanation and the MPQ itself have been sent to you. Thanks so much

  7. #7
    MistressX's Avatar Member
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    Randie did a mod for me as well and is having essentially the same problem - the reflective issue and a problem where the transparent areas are solid black in game. So, if you can help us crack these issues that would be great.

  8. #8
    Sylcai's Avatar Active Member
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    There is no hard thought about it.

    It's mostly people forgetting the Alpha layer.

    I am really sucky in the making of a guide, but I think there should be one.. :-/

    Give me your 'nonreflective' MPQ with files. I'll fix it,as I did for MistressX now too.

  9. #9
    MistressX's Avatar Member
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    Hi again Syl, I sent you the MPQ for Randie's mod since you asked. Thanks for your help with my own, I'm giving you +rep for that. ^_^

  10. #10
    Randie's Avatar Contributor
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    Originally Posted by MistressX View Post
    Hi again Syl, I sent you the MPQ for Randie's mod since you asked. Thanks for your help with my own, I'm giving you +rep for that. ^_^
    Sylcai, if you fix that file, give it to me as well ;D

  11. #11
    Sylcai's Avatar Active Member
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    To fix Randie's MPQ, I first want a list of where I can find the original BLP
    (In what .MPQ file)

    As, there are to many to search manualy. I will refuse to 'fix' this, untill I have the list of where to find the original BLP.

  12. #12
    Randie's Avatar Contributor
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    You can download my .MPQ from here: http://www.mmowned.com/forums/model-...tml#post791133
    And then look it up in MWCS

    The files are in common.MPQ and I believe one of em is in patch.MPQ (btw, I think it'll take some time to fix all of them, but if you do it, i'll be happy )

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