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  1. #196
    swqsldz's Avatar Member
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    same problem with you. any idea about the localization data?

    File Extractor - Warlords of Draenor
  2. #197
    Trixiap's Avatar Contributor
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    Ehm.. What? What problem do you have?

  3. #198
    Azantrox's Avatar Private
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    I'm pretty new to all of this and I got the CASCExplorer to work perfectly. Now I'm just wondering what you guys are using to actually see the models? Trying to get the new feral model for trolls to work on a slider for the guildwebsite, but can't find out how to actually get the file to show in modelviewer for example. I tried using MPQ Editor, but MV can't read the file.

    Cheers

  4. #199
    Trixiap's Avatar Contributor
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    You can view .m2 models in WMV without modification, but without textures (actually you can manually select them if model have only one texture). If you want view models with more than one textures, you must edit dbc files to be able view them in MV.

  5. #200
    Azantrox's Avatar Private
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    Originally Posted by allnei View Post
    You can view .m2 models in WMV without modification, but without textures (actually you can manually select them if model have only one texture). If you want view models with more than one textures, you must edit dbc files to be able view them in MV.
    Cheers for the fast reply Allnei. I've been trying to use MV to open M2 whole day, but for some reason it doesn't allow me. Searched around a bit, but can't find any clear instruction. The only thing I found is that some version of MV can't load them on demand? Not sure if that's true, but I got he latest release atm.

  6. #201
    Trixiap's Avatar Contributor
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    Use mpqedit and put them in mpq with correct folder tree -> creature/"folder"/.m2 file. Load that mpq to WMV.

  7. #202
    doriangray251279's Avatar Private
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    listfile Update (479482/486272) 6790 names missing

    download listfile

  8. #203
    Azantrox's Avatar Private
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    Originally Posted by allnei View Post
    Use mpqedit and put them in mpq with correct folder tree -> creature/"folder"/.m2 file. Load that mpq to WMV.
    Cheers for that Worked perfectly! Now just to find out how to select the textures :>

  9. #204
    7ucian's Avatar Member
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    I really don't understand hat am I doing wrong...
    The extractor get's stuck on the last file from the file_list. It doesn't extract anything.

    I'm running it on Windows 8.1 (tried the compatibility mode as well) and I use the V2 with the new dll file.

    Anyone knows what it may cause this?
    Thanks in advance for your replies.

  10. #205
    Trixiap's Avatar Contributor
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    Don“t use extractor that is in first post, it is outdated.
    Use CascExplorer from Tom_Rus
    Or new CascView from Ladik001 (creator of MPQEditor) Casc Storage - Main page

    New models in build 18663
    Code:
    Creature\ChimeraBeast\ChimerabeastBattlePet.m2
    Creature\Demoncrystal\Creature_Demoncrystal_03_blue.m2
    Creature\Demoncrystal\Creature_Demoncrystal_03_fel.m2
    Creature\Demoncrystal\Creature_Demoncrystal_03_fire.m2
    Creature\Demoncrystal\Creature_Demoncrystal_03_purple.m2
    Creature\PlantCorruptedOrc\PlantCorruptedOrc.m2
    Creature\Guldan\Guldan.m2
    Creature\RavenLord\RavenLord_Purple.m2
    Creature\LasherOrchid\LasherOrchid_Scroll.m2
    Creature\DraeneiFemaleLow\DraeneiFemaleLow.m2
    Creature\DraeneiMaleLow\DraeneiMaleLow.m2
    Creature\Chimera2\Chimera2_low.m2
    Creature\Nhallish\Nhallish.m2
    Creature\GiantBoar\GiantBoarMount.M2
    Creature\HippoMount\HippoMount.M2
    Last edited by Trixiap; 08-05-2014 at 05:17 AM.

  11. #206
    7ucian's Avatar Member
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    Aha... so I was doing something wrong after all :P
    Thanks a lot for your answer!

  12. #207
    Trixiap's Avatar Contributor
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    Blizz must be crazy, right now they went from build 18663 to build 18125

  13. #208
    blamani's Avatar Active Member
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    how are these listfiles created?brute force like in the old times with mpq?

  14. #209
    doriangray251279's Avatar Private
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    Originally Posted by blamani View Post
    how are these listfiles created?brute force like in the old times with mpq?
    I get the most names from the db2 / dbc / signaturefile / etc (almost every file that contains filenamestrings)



    listfile update for build 18663 : (485552/493607) 8055 names missing

    download listfile
    Last edited by doriangray251279; 08-05-2014 at 05:38 PM.

  15. #210
    Trixiap's Avatar Contributor
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    Do you have some app for it?

    Also try read m2 files, some textures are hardcoded in them.
    Last edited by Trixiap; 08-05-2014 at 06:27 PM.

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