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  1. #121
    INSERT COIN's Avatar Active Member
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    Now to find a decent mage and a priest on AD and help me out...

    Cookies for you!
    Why are you reading this? :gtfo2:

    Athene's method ! (Retopic for the noobs)
  2. #122
    meathelix's Avatar Member
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    Can someone create a bid for this PLZ! I would like to see it in action. would be great!

  3. #123
    SnakeAi's Avatar Member
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    Recap: I'm Horde. Did it with Pally and Mage help

    Level 10-20 - Wailing Caverns **No Danger**

    Level 21-35 - Scarlet Monastery **No Danger**

    Level 36-45 - Zul'Furrak **Shadowhunter (Hex)** **Crocs (Petrify)** **Rare-Elite Zerillis (Frostbolt and Net**

    Currently doing
    Level 46-55 - Stratholme **Berserkers (Pummel)** **Patchwork (dont pull him back. Just kill on the spot)**

  4. #124
    Fealty's Avatar Member
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    Hey, i tried this out v v nice btw thanks <3 +rep.
    But i was wondering if i added a second lowbie to the party would i get less exp, more or would it remain unchanged?

    thanks in advance.

  5. #125
    SnakeAi's Avatar Member
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    Originally Posted by Fealty View Post
    Hey, i tried this out v v nice btw thanks <3 +rep.
    But i was wondering if i added a second lowbie to the party would i get less exp, more or would it remain unchanged?

    thanks in advance.
    you would get lower exp. i tried that and it turned out it was faster leveling 1 at a time instead of grouping the lowbies.

  6. #126
    meathelix's Avatar Member
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    Hey Snake you think you could sendm e a vid of how you did it?

  7. #127
    SnakeAi's Avatar Member
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    I dunno how to make a vid

  8. #128
    lixn3t's Avatar Member
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    The thing I don't get is that you are limited to 5 instances per hour for like SM and then ZF is 4 (I believe, may be wrong tho).

  9. #129
    Al4crity's Avatar Active Member
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    Originally Posted by lixn3t View Post
    The thing I don't get is that you are limited to 5 instances per hour for like SM and then ZF is 4 (I believe, may be wrong tho).
    It's 5 per hour for every instance
    There is no formula for success, except perhaps an unconditional acceptance of life and what it brings.

  10. #130
    lixn3t's Avatar Member
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    Originally Posted by Al4crity View Post
    It's 5 per hour for every instance
    Thank you for the info ^^

    Although, I tried this method here's how :

    - 1 Pally 70
    - 1 Mage 70
    - 1 rogue 39

    We went to SM, but since they're green we switched to ZF.
    Wether it was in ZF or SM, we experienced the same issue : the xp was dramatically reduced.

    Here is what we did : Pally goes pulling all the mob to the entrance. (still 3 in the party), tank them and reduces them to about 20% life. Then he goes out of the instance as the mage leaves the group. The mage then blows the mobs away.

    The lowbie gets like 160 xp instead of 680, and since we can't figure what we do wrong we start to believe it has been hotfixed (as weird as it sounds).

    Any help would be really appreciated, thank you.

  11. #131
    Acrono's Avatar Member
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    Originally Posted by lixn3t View Post
    Thank you for the info ^^

    Although, I tried this method here's how :

    - 1 Pally 70
    - 1 Mage 70
    - 1 rogue 39

    We went to SM, but since they're green we switched to ZF.
    Wether it was in ZF or SM, we experienced the same issue : the xp was dramatically reduced.

    Here is what we did : Pally goes pulling all the mob to the entrance. (still 3 in the party), tank them and reduces them to about 20% life. Then he goes out of the instance as the mage leaves the group. The mage then blows the mobs away.

    The lowbie gets like 160 xp instead of 680, and since we can't figure what we do wrong we start to believe it has been hotfixed (as weird as it sounds).

    Any help would be really appreciated, thank you.
    I think your mage has to leave the group before any damage is done to the mobs, so its as if you do the damage to them once your pally leaves.
    You should have learned by now, I'll burn this whole world down.

  12. #132
    satubhai's Avatar Member
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    Originally Posted by lixn3t View Post
    Thank you for the info ^^

    Although, I tried this method here's how :

    - 1 Pally 70
    - 1 Mage 70
    - 1 rogue 39

    We went to SM, but since they're green we switched to ZF.
    Wether it was in ZF or SM, we experienced the same issue : the xp was dramatically reduced.

    Here is what we did : Pally goes pulling all the mob to the entrance. (still 3 in the party), tank them and reduces them to about 20% life. Then he goes out of the instance as the mage leaves the group. The mage then blows the mobs away.

    The lowbie gets like 160 xp instead of 680, and since we can't figure what we do wrong we start to believe it has been hotfixed (as weird as it sounds).

    Any help would be really appreciated, thank you.
    Haha, i was where you were my first few attempts at this It certainly has not been hotfixed, you see the way you're doing it is your mage is leaving party AFTER the mobs are low, you have to bring all the mobs with ur paladin to the entrance or wherever you are WITHOUT DAMAGING THEM WHATSOEVER, once they are in place the mage must LEAVE the party, when the mage is out THEN you can DAMAGE the mobs =) Long story short mage must leave party before you hit anything

  13. #133
    satubhai's Avatar Member
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    Hey, does anybody know any ways to reduce the repair bill? Im getting like 30g repair per instance run =/

  14. #134
    Unholyshaman's Avatar ★ Elder ★
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    Its a sacrifice you have to make, btw don't die :P
    Think about it... pay like 300g repair for lvl 1-70 in like 3 days maximum is so worth it?
    Think of al those quests you can do from hellfire to netherstorm to sunwell place at lv 70 with the xp into gold system

  15. #135
    lixn3t's Avatar Member
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    Originally Posted by satubhai View Post
    Haha, i was where you were my first few attempts at this It certainly has not been hotfixed, you see the way you're doing it is your mage is leaving party AFTER the mobs are low, you have to bring all the mobs with ur paladin to the entrance or wherever you are WITHOUT DAMAGING THEM WHATSOEVER, once they are in place the mage must LEAVE the party, when the mage is out THEN you can DAMAGE the mobs =) Long story short mage must leave party before you hit anything
    Thanks a lot for it now works like a charm ! +Rep

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