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  1. #601
    Viral Fly-by's Avatar Contributor
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    Originally Posted by Evilphtbstrd View Post
    i have even had some people mention how awesome my healing is lol
    Now THAT is really saying something... Hey oh!

    <3 Evilphtbstrd
    ViralFly-by

    LuaNinja Macro Collection
  2. #602
    ganzerker's Avatar Member
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    ok so i used sumin along the line of prospect to automate my macro w/o pushing except one problem... it... won't stop! rofl, i tryed makin another macro sayin

    /run StopMacro("q")


    even

    /in 1 /run StopMacro("q") buh nthn

  3. #603
    Elitetech's Avatar Contributor
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    do
    /StopMacro [mod]
    in the first line of your macro
    That'll stop your macro if you hold down shift or ctrl (do so until it stops)
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  4. #604
    ganzerker's Avatar Member
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    Originally Posted by Elitetech View Post
    do
    /StopMacro [mod]
    in the first line of your macro
    That'll stop your macro if you hold down shift or ctrl (do so until it stops)
    hmm still messin up, mayb i misunderstandin, kinda late, i post macro u tell me we're i fubar'd

    /run StopMacro [mod]
    /run RunMacro("healsests")
    /in 1 /run RunMacro("fff")

  5. #605
    incognit0's Avatar Private
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    i'm working on a Holydin macro, and got stuck.
    i'm trying to make a fragment when i want to check if maintank "focus" don't have threat, if and OT have aggro, and if someone else who should'nt have high threat i want a CastSpellByName("Hand of Salvation") but i can't get the aggro thing to work properly since i only can check threat on "focus" MT.

    anyone who have an idea?

  6. #606
    Elitetech's Avatar Contributor
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    Originally Posted by ganzerker View Post
    hmm still messin up, mayb i misunderstandin, kinda late, i post macro u tell me we're i fubar'd

    /run StopMacro [mod]
    /run RunMacro("healsests")
    /in 1 /run RunMacro("fff")
    Yep you're misunderstanding. I want you to do /stopmacro not /run stopmacro.
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  7. #607
    chaoszerorush's Avatar Member
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    Originally Posted by incognit0 View Post
    i'm working on a Holydin macro, and got stuck.
    i'm trying to make a fragment when i want to check if maintank "focus" don't have threat, if and OT have aggro, and if someone else who should'nt have high threat i want a CastSpellByName("Hand of Salvation") but i can't get the aggro thing to work properly since i only can check threat on "focus" MT.

    anyone who have an idea?
    Well... Wouldn't that make you have to check every member of the group for threat? That and you also have to check what is the current threat of the player to the mobs you are engaging?

    Unless it is possible to check if a mob is attacking someone who is not the tank then what you want would be possible. Also, at times, it might be more feasible if you use Hand of Protection on the player that has threat to have it drop-off.

  8. #608
    dblank7's Avatar Member
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    Destro lock

    Here I made a quick and easy one for desrto Locks based off EJ thread

    Regardless of your build, the priorities stay the same:
    Curse of Doom – Highest DPCT of all your spells, read below however for extra information.
    Immolate – Gives an increase to your Incinerate and CB damage through Fire and Brimstone and enables Conflagrate.
    Conflagrate – To proc both Backdraft and Pyroclasm.
    CB – Stronger nuke than Incinerate.
    Incinerate – when DoTs are up and CB and Conflag is on CD, this is your "filler".
    It isn't very hard but someone might appreciate it

    /run
    /run if not UnitBuff("player", "Life Tap") then CastSpellByName("Life Tap") end
    /run if (UnitHealth("target")/UnitHealthMax("target")<0.10) then CastSpellByName("Curse of Agony") end
    /run if not UnitDebuff("target", "Curse of Doom",unitCaster~="player") then CastSpellByName("Curse of Doom") end
    /run if not UnitDebuff("target", "Immolate",unitCaster~="player") then CastSpellByName("Immolate") end
    /run local _,c,_ = GetSpellCooldown("Conflagrate") if (c == 0) then CastSpellByName("Conflagrate") end
    /run local _,c,_ = GetSpellCooldown("Chaos Bolt") if (c == 0) then CastSpellByName("Chaos Bolt") end
    /run CastSpellByName("Incinerate")
    Could be improved by adding smarter life tapping based on health/mana left and possibly use down ranking, but my lock just hit 80 and i wanted something to get me started and thought I would share.:wave:

  9. #609
    Elitetech's Avatar Contributor
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    Originally Posted by dblank7 View Post
    Here I made a quick and easy one for desrto Locks based off EJ thread



    It isn't very hard but someone might appreciate it



    Could be improved by adding smarter life tapping based on health/mana left and possibly use down ranking, but my lock just hit 80 and i wanted something to get me started and thought I would share.:wave:
    try adding this for lifetapping based on mana percentage and health percentage
    Code:
    /run if UnitPower("player")/UnitPowerMax("player")<0.10 and UnitHealth("player")/UnitHealthMax("player")>0.80 then CastSpellByName("Life Tap") end
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  10. #610
    elvis2004's Avatar Member
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    can i ask if LuaNinja Macro safe not banned from blizzard??????

  11. #611
    Viral Fly-by's Avatar Contributor
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    Originally Posted by chaoszerorush View Post
    Well... Wouldn't that make you have to check every member of the group for threat? That and you also have to check what is the current threat of the player to the mobs you are engaging?

    Unless it is possible to check if a mob is attacking someone who is not the tank then what you want would be possible. Also, at times, it might be more feasible if you use Hand of Protection on the player that has threat to have it drop-off.
    My Holy macro already uses HoP on casters when they get low on health..it's been a clutch life saver on many many occasions.

    Checking threat on the whole party/raid can be done pretty easily...but it's not very precise. You can do a detailed check on the focus target (good for bosses...but that's not when DPS tend to pull aggro anyway if the tank has a brain)...or you can do a more generic aggro check (better for trash with multiple targets)....but a lot of people tend to be close to pulling aggro on trash...and even if they do, they're not likely to get one shot. In the end, it may be more work than it's worth to try to Salv people...maybe not...I'm not entirely sure...but also in reality real holy paladins aren't tabbing around checking for high threat people on omen to salv...
    ViralFly-by

  12. #612
    Viral Fly-by's Avatar Contributor
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    Originally Posted by dblank7 View Post
    Here I made a quick and easy one for desrto Locks based off EJ thread

    It isn't very hard but someone might appreciate it

    Could be improved by adding smarter life tapping based on health/mana left and possibly use down ranking, but my lock just hit 80 and i wanted something to get me started and thought I would share.:wave:

    Use [code][/code] for the macro code...rather than [quote][/quote]. Also...always curse of doom? It probably never gets a chance to explode except on raid bosses...but it's also awesome putting up CoD on a trash mob with like 60K hp lolz.

    Also...like so many others you are checking the debuffs in correctly...this will have incorrect behavior if another warlock is in the party/raid. It will also double cast Immolate if spammed. /facepalm
    ViralFly-by

  13. #613
    realityercik's Avatar Private
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    Does anyone have a macro for Blood DK?

  14. #614
    Viral Fly-by's Avatar Contributor
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    Originally Posted by realityercik View Post
    Does anyone have a macro for Blood DK?
    Unholy DK dps and Blood DK dps are both on my list of macros to make...follow my progress, make requests/suggestions, and other discussion in the thread for my Macro Library.
    ViralFly-by

  15. #615
    realityercik's Avatar Private
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    It would be interesting to see unholy seeing as it's very AOE-oriented, I'm working on a blood one because I think it would be easier to automate.

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