joking aside, are any of you exploration people old enough to remember the Dwemer Puzzle Box from TES Morrowind?
What about the story of Azura and the Rose?
Both suggest that there is an object in the game world from which nothing can escape while remaining in the Mundus.
Theoretically anyone who opens such a box will be taken to whatever exists on the other end of the wormhole...
hope this helps lmao
Hasphat Antabolis
"I'm fine, thank you. What can I do for you?"
:Nerevarine:
"You have a favor to do first. Then we can talk about the Nerevarine."
:Favor:
"There are Dwemer ruins nearby called Arkngthand. I need you to run over there and find me a little cube with a circular design and some symbols on one side. It's called 'a Dwemer puzzle box'. Bring me back the Dwemer puzzle box, and I'll tell you what you want to know."