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  1. #1
    Urx's Avatar Active Member
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    Dreamwalker exploit

    This exploit is pretty elaborate and hard to get working, and might not be needed for one of the easier hardmodes. Yet some might have a problem with her, and it might work for you.

    As you all know, the fight is a lot about entering portals, catching clouds and getting buffs.
    The buff you get lasts 35 seconds and can be stacked up to insane amounts of +healing if you're good.

    The Exploit: The stacks of the buff doesn't reset when the fight is over, and you do not die if the raid wipes while you're in the portal. What you can do here is start the encounter with only your healers and a few tanks. Have them control the fight until the portals open, have your healers (paladins) enter the portals and start stacking buffs. If your tanks can take it, have them hold up until you get another portal for more stacks.
    When you're getting overrun, have everyone enter the portals and let the fight reset. Then quickly start the fight again as soon as everything respawns, and with some skill you can enter the portals again and keep your stacks from the last fight.
    Keep doing this until you have the amount of stacks needed for you to beat the fight, set difficulty to hardmode and cheese the fight.

    TLDR:

    1. Start fight with 2 tanks, dragon healers and tank healers.
    2. Dragon healers enter portals.
    3. Keep the fight up until you get overrun.
    4. Everyone enters portals, fight resets.
    5. Pull fast again with stacks still up.
    6. Repeat to desired amount of stacks.
    7. Profit.

    Dreamwalker exploit
  2. #2
    Nyu²²²'s Avatar Active Member
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    Uhm, the portals despawn after use.

  3. #3
    Urx's Avatar Active Member
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    Of course they do. That's why you do not bring the entire raid, just enough people to fit in to all the portals.

  4. #4
    skincarver's Avatar Member
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    Originally Posted by Urx View Post
    Of course they do. That's why you do not bring the entire raid, just enough people to fit in to all the portals.
    oh wow this is bad in so many ways

  5. #5
    Patt_French's Avatar Active Member
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    :worthless:
    RIP Walljump [1.x - 2.4]



  6. #6
    BlQ's Avatar Member
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    boss despwans after reset. takes a few seconds ( ~20?) to respawn.
    So not that big advantage

  7. #7
    joonas suomesta's Avatar Private
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    Dunno what to think

  8. #8
    qdeqde's Avatar Member
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    everyone cant enter ports since there isnt enough for the whole raid iirc :P

  9. #9
    Urx's Avatar Active Member
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    Did anyone read the post?
    Every single flame this far has been answered already in the first post. Read it again. If you still see flaws, read it one more time.

  10. #10
    mskitteh's Avatar Private
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    Originally Posted by Urx View Post
    TLDR:

    1. Start fight with 2 tanks, dragon healers and tank healers.
    2. Dragon healers enter portals.
    3. Keep the fight up until you get overrun.
    4. Everyone enters portals, fight resets.
    5. Pull fast again with stacks still up.
    6. Repeat to desired amount of stacks.
    7. Profit.
    K, I'm fine with everything until #4, and after that.
    There are, at most, probably [and I'm being generous here] 15 portals available in 25 man. So, at best, half your group can enter the portals. That means the other half dies.

    The buff from the portals lasts about 35 seconds-ish. So, even with a reasonable respawn timer of the boss of 15 seconds, you still have half your raid dead. The first set of portals, though, doesn't pop up for at least another 15 seconds, so your stacks are thoroughly gone before you can use them.

    My question is, have you actually -achieved- this far-fetched idea? If not, lol, try it. If you do get it to work, rest assured you'll get kudos, but having experienced the fight personally in both 10 and 25, this plan fails.

  11. #11
    Jeesk's Avatar Contributor
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    People fail at reading comprehension. What he is saying makes sense (whether it works or not is another matter..) if you bother to actually read the post.

    You only have enough people engage the boss so that they can all take a portal. So if there's 15 portals, only 15 people run into the room to start the fight and the rest wait outside. When you're getting overrun, everyone inside takes a portal. Since there's no one left for the adds to kill (all being inside the portal or locked out of the encounter outside the room) the fight resets. Rinse and repeat, there's no rezzing needed. Once you have enough stacks up, all 25 people engage the boss and you start your proper attempt with a bunch of stacks already up.

    I'm not saying it works - I haven't tried it. But that's what the OP is saying. If you aren't going to read the post properly then don't bother commenting.

  12. #12
    thrack18's Avatar Member
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    Originally Posted by mskitteh View Post
    K, I'm fine with everything until #4, and after that.
    There are, at most, probably [and I'm being generous here] 15 portals available in 25 man. So, at best, half your group can enter the portals. That means the other half dies.

    The buff from the portals lasts about 35 seconds-ish. So, even with a reasonable respawn timer of the boss of 15 seconds, you still have half your raid dead. The first set of portals, though, doesn't pop up for at least another 15 seconds, so your stacks are thoroughly gone before you can use them.

    My question is, have you actually -achieved- this far-fetched idea? If not, lol, try it. If you do get it to work, rest assured you'll get kudos, but having experienced the fight personally in both 10 and 25, this plan fails.
    You should probably reread #1. You don't go in with your whole raid. You bring TANKS and HEALERS. Rest of the raid can wait outside the gate.

  13. #13
    ron84's Avatar Established Member
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    Originally Posted by Jeesk View Post
    People fail at reading comprehension. What he is saying makes sense (whether it works or not is another matter..) if you bother to actually read the post.

    You only have enough people engage the boss so that they can all take a portal. So if there's 15 portals, only 15 people run into the room to start the fight and the rest wait outside. When you're getting overrun, everyone inside takes a portal. Since there's no one left for the adds to kill (all being inside the portal or locked out of the encounter outside the room) the fight resets. Rinse and repeat, there's no rezzing needed. Once you have enough stacks up, all 25 people engage the boss and you start your proper attempt with a bunch of stacks already up.

    I'm not saying it works - I haven't tried it. But that's what the OP is saying. If you aren't going to read the post properly then don't bother commenting.
    And what you don't seem to comprehend is the fight mechanic.On 10man 3 portals spawns and 6 portals on 25man so there is no what if 15 portals appears because its never going to happen. Before you start agreeing at least make an attempt to get there first so you know how it works. It's pretty obviously you never got to the fight what so ever.

  14. #14
    Ciccone's Avatar Member
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    Originally Posted by Urx View Post
    Then quickly start the fight again as soon as everything respawns, and with some skill you can enter the portals again and keep your stacks from the last fight.
    No, you cannot. The stacks of Emerald Vigor last for 35 seconds; even with the debuff managing to be refreshed a second before leaving the dream, the time required for her to respawn and then summon more portals is greater than 35 seconds.
    Constantly hoping for the announcement of Gnome Druids.

  15. #15
    Urx's Avatar Active Member
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    Yes, I have tested it and yes it worked.
    It was purely accidental and my guild has no need for this exploit to kill her, so I do not think I can persuade them to redo it just for me to get a screenie.

    The timer to get the stacks to keep stacking is indeed tight, but it is doable, whatever you might think. Feel free to try it out and see if you can get it to work yourself.

    And thanks for reading my post and backing me up Jeesk, that was exactly what I was trying to say.

    Btw, in light of that Mark of Blood post of this, I can confirm that using the glyph of dispell to heal her does NOT work.

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