Use Blizzard UI-Protected Functions menu

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  1. #196
    Aeron`'s Avatar Member
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    Silent dump found:

    Execute this once per UI (re)load and it will replace the /dump handeling:
    Code:
    /dump loadstring("DevTools_DumpCommand = (function(msg) loadstring(msg)() end)")()
    or
    Code:
    /dump (function() DevTools_DumpCommand = (function(msg) loadstring(msg)() end) end)()
    This version doesn't need a
    Code:
    loadstring("")()
    or
    Code:
    (function()  end)()
    wrapper. Instead type the lua code directly after /dump. Example:
    Code:
    /dump if (UnitHealth("Player") > 15000) then CastSpellByName("Life Tap") end
    It also doesn't give a warning when there is a syntax error.

    Edit: Has the [Crashin' Thrashin' Racer Controller] exploit been posted yet? The one you can get instantly aggro of the targeted mob when you cancel the channeling effect?
    Last edited by Aeron`; 08-17-2009 at 01:17 PM.

    Use Blizzard UI-Protected Functions
  2. #197
    Kassic's Avatar Member
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    Hey, sorry I'm not as familiar with macros as most of you guys seem to be, but if I wanted to make a macro that would overpower whenever the target was casting, would it just be the interrupt macro that was posted earlier in the thread and just substitute overpower?

    I tried that today in a few battlegrounds but overpower never went off, the macro I'm using for example is

    #showtooltip Hamstring
    /cast Hamstring
    /dump loadstring("local _, _, _, _, _, _, _, _, interruptAble = UnitCastingInfo(\"target\"); if UnitCastingInfo(\"target\") and not interruptAble then SpellStopCasting() CastSpellByName(\"Overpower\") end")()

    Is there something blatantly obvious that I'm doing wrong? Thanks

  3. #198
    Tharmac's Avatar Active Member
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    Im afraid it its bannable. Any clue?

  4. #199
    civ112's Avatar Banned
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    not bannable.


    its not breaking ToS, everyone has access to this.

  5. #200
    Lexodia's Avatar Member
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    are you sure? these are blizzard protected commands, accessable by a bypass

  6. #201
    [Kronus]'s Avatar Contributor
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    Then why would blizzard make it if it bypasses protected functions with an easily accessible command to everyone?

  7. #202
    Facist's Avatar Member
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    Originally Posted by Joevlol View Post
    It's only the WoWAce ones mostly. Maybe a few random ones...

    I'm having a bit of trouble here...

    I've changed all the AceConsole-2.0.lua dump commands to another command (acedump). AceConsole-3.0.lua doesn't have the word 'dump' in it. My addons are preventing this from working.

    Before changing the Ace files, I tried the macro and the chat box displayed 'nil' each time I used it. After changing the Ace files, it displays the standard /dump laksjd in the chat log, like normal. I'm curious why Ace is still blocking this if all indications show that it is not blocking it.

    Any other addon solutions I should be aware of?

    By the way, the macro I'm using works flawlessly when all addons are turned off.

  8. #203
    atogz's Avatar Member
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    Paladin
    Automatic Exorcism

    Switch names in red folowed by (Example) to all spells wich you use.

    Code:
    #showtooltips Crusader Strike (Example)
    /cast Crusader Strike (Example)
    /dump loadstring("if (UnitBuff(\"player\", \"Art of War(Rank 2)\")) then SpellStopCasting() CastSpellByName(\"Exorcism(Rank 9)\") end")()

  9. #204
    Kaites's Avatar Member
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    Originally Posted by atogz View Post
    Paladin
    Automatic Exorcism

    Switch names in red folowed by (Example) to all spells wich you use.

    Code:
    #showtooltips Crusader Strike (Example)
    /cast Crusader Strike (Example)
    /dump loadstring("if (UnitBuff(\"player\", \"Art of War(Rank 2)\")) then SpellStopCasting() CastSpellByName(\"Exorcism(Rank 9)\") end")()
    dps loss, because you use exorcism just under specific conditions.

  10. #205
    mmhelm's Avatar Member
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    Originally Posted by [Kronus] View Post
    Then why would blizzard make it if it bypasses protected functions with an easily accessible command to everyone?
    facepalm.

    just an unscalable amount of facepalm.

  11. #206
    Avionss's Avatar Member
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    Actualy that gives me an idea, could someone who knows what they are doing quickly throw together a macro thats like normal gouge, however it wont fire off if the target is afflicted by cheapshot, kidneyshot or blind.

    so basicly, if target is effected by cheapshot, kidneyshot, iceblock or blind, it wont gouge, otherwise it will gouge like normal.

    would be sweet for kidney shotting and expecting the trinket, so you can kidney and spam the macro, and the split second they trinket it gouges
    Anyone? would be awsome

  12. #207
    blazingangel's Avatar Member
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    someone should make a totem stomping macro since im sure alot of people would be really happy, i have no clue about macro's so i wouldn't know where to start
    Last edited by blazingangel; 08-17-2009 at 03:39 PM.

  13. #208
    i2lurchi's Avatar Member
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    HEAL the player with lowest HP in your raid!

    WARNING! I didn't test it! Please post some feedback if you can! would be great!
    Warning: You might have to disable ALL your addons and your Chat will be spammed witch dump messages!
    Heal the Player with the lowest HP in your raid!

    10 player raid:
    Code:
    /dump loadstring(" local ma=0; local mn=0; t=\"raid\"; for n=\"1\",\"10\" do local a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if a > ma then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000 then RunMacro(\"BIG\") else RunMacro(\"SMALL\") end ") ()
    10 player raid (+RANGE CHECK!)
    Code:
    /dump loadstring(" ma=0; mn=0; t=\"raid\"; for n=\"1\",\"10\" do a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if (a > ma) and (UnitInRange(t..n)==1) then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000  then RunMacro(\"B\") else RunMacro(\"S\") end ") ()
    25 player raid:
    Code:
    /dump loadstring(" local ma=0; local mn=0; t=\"raid\"; for n=\"1\",\"25\" do local a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if a > ma then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000 then RunMacro(\"BIG\") else RunMacro(\"SMALL\") end ") ()
    25 player raid (+RANGE CHECK!)
    Code:
    /dump loadstring(" ma=0; mn=0; t=\"raid\"; for n=\"1\",\"25\" do a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if (a > ma) and (UnitInRange(t..n)==1) then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000  then RunMacro(\"B\") else RunMacro(\"S\") end ") ()
    40 player raid:
    Code:
    /dump loadstring(" local ma=0; local mn=0; t=\"raid\"; for n=\"1\",\"40\" do local a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if a > ma then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000 then RunMacro(\"BIG\") else RunMacro(\"SMALL\") end ") ()
    40 player raid (+RANGE CHECK!)
    Code:
    /dump loadstring(" ma=0; mn=0; t=\"raid\"; for n=\"1\",\"40\" do a=(UnitHealthMax(t..n)-UnitHealth(t..n)); if (a > ma) and (UnitInRange(t..n)==1) then ma=a mn=n end end TargetUnit(t..mn); if ma>=8000  then RunMacro(\"B\") else RunMacro(\"S\") end ") ()
    ----SMALL--- (name the macro exact "SMALL")
    Code:
    /cast Flash of Light
    ----BIG------ (name the macro exact "BIG")
    Code:
    /cast Holy Light

    this macro will target the player in your raid with the LOWEST HP and it will run the macros "BIG" and "SMALL", the macro "BIG" should contain a big healing spell (Holy light, Nourish, healing Weave), the "SMALL" macro should countain a small healing spell (Flash of Light, Rejuvenation, lesser healing Weave), etc!

    the SMALL macro is used if the target has lost more than 8000 HP the BIG macro is used if the target has lost less then 8k HP!

    this is NOT really tested!

    please post your feedback!
    Last edited by i2lurchi; 08-17-2009 at 04:39 PM.

  14. #209
    GRB's Avatar Established Member CoreCoins Purchaser
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    Some of this macros are longer then the 255 allowed, how to work around that?

  15. #210
    i2lurchi's Avatar Member
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    Originally Posted by GRB View Post
    Some of this macros are longer then the 255 allowed, how to work around that?
    what macro is longer then 255? o.O

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