Code:
local npcid = 112112
function On_Gossip (pUnit, event, player)
pUnit:GossipCreateMenu(3453, player, 0)
pUnit:GossipMenuAddItem(player, 0, "noJIy4uTe CBOu nPu3!", 1, 0)
pUnit:GossipSendMenu(player)
end
function Gossip_Submenus (pUnit, event, player, id, intid, code)
if(intid == 1) then
pUnit:GossipCreateMenu(3453, player, 0)
pUnit:GossipMenuAddItem(player, 5, "Blade", 2, 0)
pUnit:GossipMenuAddItem(player, 5, "Claw", 3, 0)
pUnit:GossipMenuAddItem(player, 5, "Breeching", 4, 0)
pUnit:GossipSendMenu(player)
pUnit:SendChatMessage(10, 0, "HawJIu CblHa XyJIuraHa!!")
end
end
if(intid == 2) then
pUnit:AddItem(34894)
pUnit:Despawn(0, 0)
end
if(intid == 3) then
pUnit:AddItem(19365)
pUnit:Despawn(0, 0)
end
if(intid == 4) then
pUnit:AddItem(34616)
pUnit:Despawn(0, 0)
end
RegisterUnitGossipEvent(112112,1,"On_Gossip")
RegisterUnitGossipEvent(112112,2,"Gossip_Submenus")