Itried that too, but doesnt work, here is the complete script
Code:
--[[ GO - Sunstrider Isle - Shrine of DathRemar.lua
********************************
* *
* The Moon++ Scripting Project *
* *
********************************
This software is provided as free and open source by the
staff of The Moon++ Scripting Project, in accordance with
the GPL license. This means we provide the software we have
created freely and it has been thoroughly tested to work for
the developers, but NO GUARANTEE is made it will work for you
as well. Please give credit where credit is due, if modifying,
redistributing and/or using this software. Thank you.
Staff of The Moon++ Scripting Project, November 2007
~~End of License Agreement
All credits for the files in this folder that are GameMonkey scripts
go to the GMScripts project, for all their hard work for the Ascent
community.
-- Moon++ Project,November 2007 ]]
function ShrineofDathRemar (pUnit, Event)
pUnit:MarkQuestObjectiveAsComplete (8345, 1)
end
RegisterGameObjectEvent (180516, 2, "ShrineOfDathRemar")
tried also to put in the database in the ReqKillMoborGOID 180516=1, still nothing.
One question more please. The command .npc come is not permanent, any other command for modifying the spawn point of a mob?