Can someone please post here how i would make a buffer NPC check for a players level before they cast buffs? Say i want her to check if the player is over lvl 45 and if it is give the menu if not it gives a message saying you need to be higher level?/.
i tried things such as
pUnit:Getplayerlevel()
if <45 then
(insert my gossip script)
But it didnt work so what im looking for is someone to either write up so i can take it apart and make it work myself next time or someone to just explain the correct syntax and structure i would use to do this .. thanks