If it helps any, now that you mention it, in the step in which the solution is built you were incorrect. You said the end line would be "16 succeeded, 0 failed, 0 up-to-date, 0 skipped", which was not the case, it still skips one.
If it helps any, now that you mention it, in the step in which the solution is built you were incorrect. You said the end line would be "16 succeeded, 0 failed, 0 up-to-date, 0 skipped", which was not the case, it still skips one.
Changeset 4039 <--- Luabridge was added to be compiled by default at revision 4039
![]()
I compiled 4031.
hey ervyone whats up gamboys
Ah, I seeAny guesses on a file that might need to be poked into for the realms to show up? Is there any more information I can get you on my problem to help?
Not really, i'll recompile tonight, and see what I need to do differently, maybe a day for me to update this, sorry for the delay.
Update: Will probably have to rewrite the whole tutorial, fun! Oh well, at least i'm not going to let it die, and I need to add all the feedback into it anyways!
Using my VM to re-compile now and see how it's done now, Bear with me!
Last edited by Facerolling; 02-17-2011 at 03:58 PM.
hey ervyone whats up gamboys
So maybe you have a fix?
That'd be great. I'll keep checking the thread for the update ;3
and I also found that if you make a folder called vmaps in your wow directory, THEN, run the assembler, it will send all the vmaps to that folder. ( I was getting errors when I just ran the assembler w/o making my own folder)
Oh, shoot, I meant to mention that when I first posted, sorry murf! I had the same problem.
No apologies needed, thank you for looking in to it!
Out of interest, these are 64bit OSes, are they not?
hey ervyone whats up gamboys
Mine is a 32bit OS (specifically XP).
99% sure mine is 32 bit.
XP as well.
Ok guys, if all else fails, i'll download a XP OS and make a virtual machine, and try to re-compile from inside XP to see if it's any different, I'm currently adding vmaps and maps to my new compile so let's see what it does
---------- Post added at 04:48 PM ---------- Previous post was at 04:36 PM ----------
May have solved it: Do you have a folder called "scripts" in your compiled folder?
hey ervyone whats up gamboys
I have scripts and scripts_bin but there is nothing in the scripts folder
Damn, thought I had it, after the crash it checks the scripts folder for any scripts, tricky.
hey ervyone whats up gamboys
Hm =/. Maybe the Lua engine doesn't like XP?
For the record, same here...script file with nothing in it.
Leads me to believe so, will download XP overnight tonight and try and compile on it to confirm.
Still apologies about the wait, Have you got the .NET 4 and 3.5 Frameworks? Maybe that may help, just clutching at straws.
Last edited by Facerolling; 02-17-2011 at 05:50 PM.
hey ervyone whats up gamboys