Hello Everyone.
I have just figured a simple way to make a NPC talk with out using any scripts
.
First : NPC creating
You have to create your npc who will say the messages you want him to say and thats simple
I made my npc with 195009 ID and Dark Dragon Dyamz Name.
Second : NPC Messages
Now we enter the serious part.
You have to find The table NPC_Monstersay
There you will find 11 Columns The important number of Columns is 7.
First Column : Entry
The ID of your NPC ,
Second Column : Event
The id of the Event when he will say his message
0 Entering Combat
1 Unknown
2 Damage Taken
3 Leave combat : when fight resets or all Players dead.
4 When NPC cast spells (I do not Recommand Using it , its kinda bugged)
5 When NPC Dies.
Third Column : Chance
The chance that your NPC will say his message probaly 100
Fourth Column : Language
The language of your NPC's Message Usually ( 0 ) Is used
Fifth Column : Type
The Type of the NPC's Message Usually 14.
The list of the Types i have only test :
11 Say
12 Say
13 Party
14 Yell
Sixth Column : Monstername
The name of your monster, this is important and must be spelled correctly.
Seventh Column : Text0
The only needed Column to type your Text (NPC's MEssage) at.
The Rest Columns :
You do not need to type any thing on the rest columns.
:Congratulations:
You have Just made you NPC talk with out [Lua] Scripts.
This is how my NPC looked at the end.
The Shard is a part questline about my server custom content.
I hope it helped some one , Please Replay. :wave: