The Ruby Sanctum: Halion menu

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  1. #1
    kjankoski's Avatar Active Member
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    The Ruby Sanctum: Halion

    The script: Lua | --[[ Made by kjanko (http://ca - Anonymous - tTh3KBGq - Pastebin.com

    Enjoy. Do not re-release without mine permission.

    Credits:
    -Kjanko
    -Hypersniper
    -GrandElf
    Last edited by kjankoski; 07-22-2010 at 05:52 AM.

    The Ruby Sanctum: Halion
  2. #2
    Ground Zero's Avatar ★ Elder ★
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    Approved, maybe add some screenshots or a little more information, it looks a little bare.

  3. #3
    Breakdawn's Avatar Active Member
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    I love this script Good job, Nice contribution. And +rep

  4. #4
    kjankoski's Avatar Active Member
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    Originally Posted by Ground Zero View Post
    Approved, maybe add some screenshots or a little more information, it looks a little bare.
    I would, If I had a client. But the code looks fine so there should be no problems.

  5. #5
    pantryboy's Avatar Member
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    Code:
    RUBY[id].Halion = pUnit:GetCreatureNearestCoords(pUnit:GetX(), pUnit:GetY(), pUnit:GetZ(), HalionID)
    Why have you put that there? It's on the Creature Spawn event for Halion, surely it would make more sense to just use:
    Code:
    RUBY[id].Halion = pUnit

  6. #6
    kjankoski's Avatar Active Member
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    It's the same, you can use GetCreatureNearestCoords() or RUBY[id].Halion = pUnit to get the creature. There's no difference.

  7. #7
    Dynashock's Avatar Contributor

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    Yet one's more efficient. Yours uses more resources (as it uses multiple get accessors and GetCreatureNearestCoord uses an iteration and a calculation), but what pantryboy uses is nothing but accessing an already declared and filled variable.

    Otherwise, very good script (haven't fully read it through yet though). I like the fact you're using most of LuaHypArc's new features. Hopefully it'll set the standards for new scripts on MMOwned, thanks.
    Ignorance is bliss.

  8. #8
    kjankoski's Avatar Active Member
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    Alright updated the script to use = pUnit instead of GetCreatureNearestCoords()

  9. #9
    jimdhr02's Avatar Private
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    it would be nice to see a video. see how many spells u have working and how close it it to retail.

  10. #10
    kjankoski's Avatar Active Member
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    Every spell should be working. It's about 98% blizzlike, not 100% because I'm not sure about soul_consuption or w/e It's called.

  11. #11
    DarkVanir's Avatar Master Sergeant
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    Very nice contribution. Approved.
    Γαια αγια

  12. #12
    besje's Avatar Member
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    Code looks nice and clean, waiting for some screenshot's!

  13. #13
    kjankoski's Avatar Active Member
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    If someone manages to set it up and test it, please post some screenshots during the fight.

  14. #14
    MaCAppLeBiTeMe's Avatar Private
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    i would upload some pics of this if I knew how to setup your script. Honestly you should've filled in his ID and all the other stuff because I don't what else to write.
    Code:
    Fill data for RegisterUnitEvent(mobid, event, function)
    Fill data for PerformIngameSpawn(type,entry,map,x,y,z,o,facOrScale, duration, 0, 0, 0, pUnit:GetInstanceID()
    Fill data for GetGameObjectNearestCoords(x, y, z, gameobjectid) This is used when despawning the flame/shadow circle

  15. #15
    kjankoski's Avatar Active Member
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    I can't help you because I don't have a WoW Client :\

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