What is Autobalance in the cores?
What is Autobalance in the cores?
Prid Server 64 Bit Link http://wowgeo.ge/PrydServer V230 01.04.2011.rar
---------- Post added at 04:24 AM ---------- Previous post was at 04:13 AM ----------
http://rapidshare.com/files/45538494...01.04.2011.rar
It is an extra custom feature that is supposed to balance the instances towards the group # of people. So if one person walks into ICC is somehow balances mobs / bosses down.
Rig would have more info as he put that one in. But it is easily disabled, as are other customs.
Latest work I've done is on our 335a sources. Cleaned up some old scripts.
TeleNPC has been completely recoded so that I could integrate all-in-one npc,
beastmaster, npc professions, trainers, and a ton more.
Here's what the All Purpose TeleNPC can do now ( still in development )
The TeleNPC gives gold, morphs, heals, it'll get you drunk or even train your primary professions or secondaries, it will also summon class and profession trainers to you, it distinguishes between alliance / horde and gives different menu systems for each, it gives pets to hunters, it is able to request an item and send it to player's mail.
Furthermore the telenpc can be called ( summoned ) by players using item entry 18.
When combined there really isn't need for a mall, or mass spawns or dozens of custom npcs. Though there is need for security checks on the script for item requester for sure, atm it's enabled for all to toy with (while I'm testing)
I also left in the cata instance / raid port menus / cases. This is only because I ported it back from the source I was working with. So if you use our cata source, the telenpc doesn't have all this function but does have the new ports to most of the new spots.
Lastly about my latest all purpose telenpc. I attempted to integrate our guildmaster in but guildmaster kept overriding tele's menu.. So if anyone can shed light please do let me know otherwise I'll still be fiddling with that.
Giorqa as usual thanks for your contributions and support! I hope all is well.![]()
Hey I was trying to set up this great repack on my new computer when I ran into some trouble. I set everything up and I'm at the point where I should be able to log on and create a character. Well when I go into my WoW Client and click login it will load and the msg box will display Connected then right after that It will tell me that I disconnected from server. I then alt-tab to find that Worldserver.exe had crashed. I checked the crashlogs and I got this
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 002422FC 01:000012FC C:\PDSCore\LIBMYSQL.dll
There is more too the crashlog and I can post it if It will help me fix this issue. Thanks for all your effort into this repack though Pryd. Also thanks for any help on my issue.
Nispar101, do you have libmysql.dll file in the main core folder? If not, you need to copy it from the MySQL directory (default: C:\Program Files\MySQL\MySQL Server 5.5\lib) to the main core folder...
If you wish something...a dark wish...i will be there...to grant it!
I fixed my problem. Turned out that I was stupid and didn't notice that I was missing an "s" in my Worldserver.cfg file. My database was called characters but named character in my cfg file. So everytime I tried to login it couldn't access my character database thus crashing. Thanks for the help though. Also I have found a problem with Playerbots (I realize that they are not perfect but thought that I might let everyone know) Everytime I add playerbots and then try to go into an instance with them. They have a hard time getting into the instance but when the do and I enter combat nothing happens. The bots just sit there and let me die. Whereas when im out of instances and just in the regular world they fight just fine (Farily awesome in fact). Is there something I can do to fix or is it just not ready to be fixed yet?
A great repack!
3.3.5a think to do ?
I have everything downloaded and installed:
Visual Studio 2008 Express C++
MySQL Community Server
OpenSSL
CMAKE
SQLyog
I get this:
"Deleting expired bans...
Starting objects Pooling system...
[Warning] Transaction aborted. 23 queries not executed.
[Warning] Transaction aborted. 24 queries not executed.
[Warning] Transaction aborted. 25 queries not executed.
[Warning] Transaction aborted. 26 queries not executed.
[Warning] Transaction aborted. 27 queries not executed.
[Warning] Transaction aborted. 28 queries not executed.
[Warning] Transaction aborted. 29 queries not executed.
[Warning] Transaction aborted. 30 queries not executed.
[Warning] Transaction aborted. 31 queries not executed.
[Warning] Transaction aborted. 32 queries not executed.
[Warning] Transaction aborted. 33 queries not executed.
[Warning] Transaction aborted. 34 queries not executed.
[Warning] Transaction aborted. 35 queries not executed.
[Warning] Transaction aborted. 36 queries not executed.
[Warning] Transaction aborted. 37 queries not executed.
[Warning] Transaction aborted. 38 queries not executed.
[Warning] Transaction aborted. 39 queries not executed.
[Warning] Transaction aborted. 41 queries not executed.
Pool handling system initialized, 5575 pools spawned.
Calculate next daily quest reset time...
Calculate next weekly quest reset time...
Calculate random battleground reset time...
Initialize AuctionHouseBot...
AuctionHouseBot and AuctionHouseBuyer have been loaded.
WORLD: World initialized in 0 minutes 18 seconds
TC>TrinityCore process priority class set to HIGH
Max allowed socket connections 1024
[Warning] Transaction aborted. 43 queries not executed.
[Warning] Transaction aborted. 43 queries not executed."
And when i start up WoW it crashes worldserver.exe
why DK quest horse is not stable? , old version is stable than.
and where is the pure db without custom ?
and why world crash sometime ?
and it can't update from old dump file.
What new for new ver ? i found only bug
Hey. I decided to make a fresh world from this 3.3.5a. I have used it before, and it was running like a dream.
So i downloaded the latest release PryDevCore10969v230. all is starting up as it should. All conf-files are 100% ok. Sql`s loaded in. auth is starting up and world is starting up.
But im getting the same errors as jika in my worldservr.exe. and when i login to wow, it chrashed my world like jikas. any idea why we are getting those errors.
I have all the programs installed as i should to run this repack.
Cheers
Update. I got it fixed. all is running very well now. I made a typo in my world.conf file.
Jika. Check your worldserver.conf file. It must be in there. I put an S were it says character. I wrote characters. My bad :-(
Last edited by Germo; 04-12-2011 at 09:46 AM.
As i was reading some post to jog my memory on what i did wrong, i had a wrong database name, my data base "characters" was different from the config which was just "character"
maybe this might help and if not then i dont know because you said everything is correctly installed
Thanks for the update, the DK quest I'll look into it when I can but as usual we should have the fix on our forums at prydevserver.
If you want pure you could simply use trinitycore.
The core can crash for several reasons, bots is 1 example. Other spots can make the game crash like if your GM spawns something in an instance they aren't supposed to.. Ex: spawn an ally turret in ICC and you'll see what I mean.
If you want to see what we work on for the core, one merely needs to check our SVN changesets on sf.net/projects/prydevserver
The database work is mostly minor edits that you'll never notice unless you use the full world I offer and do what I do in-game. Ex: you find a quest bug in Tanaris but I'm working on ICC.
If you want blizzlike just use trinitycore.org . Their work is absolutely top-notch and their community forums are resourceful.
The last thing I updated was pvp killing spree ( original author kjanko from trin forums ). The script now casts spells on the player who is on the killing spree, up to 14 different spells to match the ranks. Before that I put in a gunship script that needs work. Before that I was re-coding TeleNPC into the All Purpose TeleNPC ( integrated all-in-1, morphs, item requester, beastmaster, etc )
If you have fixes for the world database by all means, post on our forums and the fixes will go into the next release.
Finally, often w/ updates; if we update to a new world revision, we may lose fixes on the database or gain fixes..
We may have had it fixed in the past but it broke in a newer YTDB release or TDB. Nothing new, been like this forever.
Last edited by pryd; 04-13-2011 at 07:47 AM.
A quick intro. I'm not really into MMORPGs. I was an Everquest Phase 3 & 4 beta tester and quit a week after Kunark came out. Beta tested DAoC, and quit two weeks after it went public. I love the worlds, but not the players and certainly not the crowds. I'm strictly a solo player.
I've tinkered with WoW Mangos about three years ago for a few months. Just now got back into it. I want to also note that I've never played WoW online. Blizzard nor a private server, other than my own. So, I'm really clueless about the game itself. I love and want a huge game world I can do quests in, kill things in, and most importantly -- explore at my leisure. WoW is a new frontier for me.
Running Windows 7 x64. Plenty of CPU resources, plenty of RAM, HD, GPU, everything else. I'm good there.
So, all versions listed here are what I've installed.
MySQL Server 5.5
Character DB is listed as: character_database_10969v241
World DB is listed as: PryDevCore10969v241_YTDBv597_CustomFun
Auth DB is listed as: auth_database_10270_v2a
Created a character, can't give him a GM level of 4, but I can give a 3 (which is fine by me).
Levels 1 and 2 were played normally. When my character hit level 3 (a blood elf Hunter), I gave myself some gold, run ".mod speed 3" (perfect run speed for me) and ".additem 23162" (a giant backpack).
Now everything I try to kill heals MUCH faster than I can do damage to them. The intervals of the 'ticks' of time have increased, and the amount even a Mana Wyrm heals itself is nearly 90% of full in a single tick. It is about 1 tick every 2 seconds. I thought the ".mod speed 3" command was the culprit of this, so I changed that back to 1. Exited the game, stopped the server, and restarted everything.
I now move normally (which is horribly slow to me) but everything else is still healing incredibly quick and nearly fully. Unless I get a one-shot-kill, it is impossible for me to kill anything.
Now here is where I come across as more of a total idiot. I have no idea where to look to address this. I've been through the auth, characters, and trinity databases -- I can't seem to find anything. In fact, I really don't know what I am looking for.
For what it's worth, I've made absolutely zero changes in the actual databases themselves via SQLyog.
Thanks for any and all assistance!!
--Xan
P.S. -- I've searched this site as well as Google for "WoW mobs heal fast" and similar, and couldn't find anything. Which makes me think I'm not searching for the right thing.
xanlexian could be because you have gm on. I remember with gm on it wasn't possible for me to kill anything because of the regeneration issue you're describing.
That was precisely it! Funny, I was about to post that I deleted the entire 'trinity' DB and re-imported the one from this repack and tried again. It is working the way I want it now!!
Interestingly, I did NOT type ".gm on" this time around. In fact, that never even occurred to me until I read your post.
Thanks a ton. This is going to keep me entertained for quite some time.
**EDIT** -- just discovered ".mod aspeed". Seems 2.35 is ideal for me. Thanks again.
Last edited by xanlexian; 04-13-2011 at 10:15 PM.