[Release] Lua Cinematic then Boss menu

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  1. #31
    Cardell's Avatar Member
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    What level is the boss

    [Release] Lua Cinematic then Boss
  2. #32
    stoneharry's Avatar Moderator Harry


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    The boss is for level 80, so he is level 83, but you can change this easily
    Also if your using the newer revs of GuaEngine, use LuaAppArc sciprt I labeled if it doesn't work since the syntex changes and such.

  3. #33
    mickeyg's Avatar Member
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    i hope someone will make a lich king boss, or a diablo vs tyrael boss

    Diablo vs Tyrael:
    They are fighting together then you can choose who you wanna help.. if the other one is dead you get rep and some epics..


    lich king boss should have 4 phases:
    1 is overpowered phase.. he wil do allot of dmg when all is on 5% he stalls.. party gets healed up..
    2 is with minions lich king doesnt fight
    3 is lich king fight with some magic and adds he gets 'killed'
    4 is lich king rivives and gets a burst this is the final round!

    should be 10m? of 5m?

  4. #34
    uxo's Avatar Member
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    Originally Posted by Gastricpenguin View Post
    Fantastic! This is what I like to see when a Lua Script is released!
    I like quoting this guy <3

  5. #35
    sasoritail's Avatar Contributor
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    you are getting better and better stuff realeased or amazing guides posted.
    *applaud*
    Pure Epicness = +Rep

    Edit: need to spread =/
    It's been a while

  6. #36
    K33NZ's Avatar Member
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    Dude this Amazing Works 100% on my server +rep x 400 if i could
    but great work i love your Cinematic Scripts Please Make more.

  7. #37
    kenefcho's Avatar Member
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    amazing

  8. #38
    Fyesan's Avatar Member
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    I know ist quiete a long time but nice script.... +Rep

    but i find a misstake so the gossip actually didnt work 100%
    if u click about nothing happen...

    its just a wrong end...
    the wrong one
    Code:
    function TheStarterSelects(pUnit, event, player, id, intid, code)
        if (intid == 10) then
        pUnit:GossipCreateMenu(70016, player, 0)
        pUnit:GossipMenuAddItem(17, "I am sure!", 11, 0)
        pUnit:GossipMenuAddItem(0, "Nevermind.", 21, 0)
        pUnit:GossipSendMenu(player)
            end
                    if (intid == 11) then
                    pUnit:SpawnCreature(500004, -4743, 591, 402, 3.198040, 35, 0)
                    pUnit:SendChatMessage(14,0,"Evil draws near!")
                    pUnit:SetNPCFlags(2) -- 0 will return nill, so use 2 as it doesn't have any quests, stops bugs changing flag.
                    x = pUnit:GetX()
                    y = pUnit:GetY() -- Getting where to move to
                    z = pUnit:GetZ()
                    o = pUnit:GetO()
                    x = x + 14
                    y = y + 14 -- Changing our destination
                    z = z + 0.5
                    pUnit:MoveTo(x,y,z,o) -- Makes him run away
                    pUnit:Despawn(2500,0)
                    player:GossipComplete()
                            if (intid == 20) then
                            player:SendBroadcastMessage("The Sentry ignores you") -- some random message to fix bugs if you only have one option
                            player:SendAreaTriggerMessage("The Sentry ignores you")
                            player:GossipComplete()
                                    if (intid == 21) then
                                    player:SendBroadcastMessage("The Sentry ignores you")
                                    player:SendAreaTriggerMessage("The Sentry ignores you")
                                    player:GossipComplete()
                            end
                    end
            end
    end
    the right one i hope so
    Code:
    function TheStarterSelects(pUnit, event, player, id, intid, code)
        if (intid == 10) then
        pUnit:GossipCreateMenu(70016, player, 0)
        pUnit:GossipMenuAddItem(17, "I am sure!", 11, 0)
        pUnit:GossipMenuAddItem(0, "Nevermind.", 21, 0)
        pUnit:GossipSendMenu(player)
            end
                    if (intid == 11) then
                    pUnit:SpawnCreature(500004, -4743, 591, 402, 3.198040, 35, 0)
                    pUnit:SendChatMessage(14,0,"Evil draws near!")
                    pUnit:SetNPCFlags(2) -- 0 will return nill, so use 2 as it doesn't have any quests, stops bugs changing flag.
                    x = pUnit:GetX()
                    y = pUnit:GetY() -- Getting where to move to
                    z = pUnit:GetZ()
                    o = pUnit:GetO()
                    x = x + 14
                    y = y + 14 -- Changing our destination
                    z = z + 0.5
                    pUnit:MoveTo(x,y,z,o) -- Makes him run away
                    pUnit:Despawn(2500,0)
                    player:GossipComplete()
                    end
                            if (intid == 20) then
                            player:SendBroadcastMessage("The Sentry ignores you") -- some random message to fix bugs if you only have one option
                            player:SendAreaTriggerMessage("The Sentry ignores you")
                            player:GossipComplete()
                            end
                                    if (intid == 21) then
                                    player:SendBroadcastMessage("The Sentry ignores you")
                                    player:SendAreaTriggerMessage("The Sentry ignores you")
                                    player:GossipComplete()
                                    end
    end

  9. #39
    stoneharry's Avatar Moderator Harry


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    I'll edit the main script, I never got any errors and it still worked though using the ends at the end instead of after each int id. Thanks for pointing it out.

  10. #40
    Fyesan's Avatar Member
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    yay it works without this but then the about not
    probably noone use this button but so it works xD

  11. #41
    dansku17's Avatar Member
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    stoneharry Can You script this to trinity? or mangos? This not work whit my server.


    But Nice Custom event boss ^^ +rep

  12. #42
    Lynie's Avatar Contributor
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    Nice one mate +Repx2

  13. #43
    Ashaníta's Avatar Member
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    great boss
    thank you very much

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