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  1. #16
    ^eRrOR^'s Avatar Member
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    shame it's not for mangos, I'd have used this on my server +rep for an original idea ^_^

    Arcemu mod - GlobalWow.net
  2. #17
    mager1794's Avatar Member
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    theres no such thing as shame its not for mangos the correct term is "shame mangos exist" see isn't that much better XD lol

    j/k, give it time people seem to love converting ascent to mangos stuff
    Lunar Gaming - Reaching For The Stars

  3. #18
    Hellgawd's Avatar Member
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    It's a somewhat impractical release... actually, VERY impractical. However, the skill and concept itself is indeed amazing. +5

  4. #19
    Dr. Livingstone's Avatar Member
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    Extremely original +Rep x2

  5. #20
    coldmrn's Avatar Member
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    WOHO!

    So you (a typical player) can just "buy" a peice of land and thrown down stuff on it!

    I like it
    +3 rep (24 hour )


  6. #21
    Ziddy1337's Avatar Contributor
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    Wow this is sheer awesomeness on an awesome scale. +Rep

  7. #22
    zonpowa's Avatar Member
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    Some more screenshots

    I added the complete world database in the download links at the top of the post.

    I thought also I could post some screenshots of what's in the database. These are players' constructions.

    One of the best mall we have:



    The classic wood house:





    a village:


    then one of our best artist:






  8. #23
    Sounddead's Avatar Contributor
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    Epic. +rep

    It would be cool for a design process if you could make quests aswell. (by like a DB editor or something) and then once the world is full of shit to do, you could take the DB away and release it. Maybe it would be wicked, maybe not... but still, cool idea

    I live in a shoe

  9. #24
    Hardball's Avatar Member
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    This is an outstanding release. I am curious though. Obviously you have added custom fields to the database? So exactly which tables did you alter and what did you add to them? Also another question I have is exactly what do we do with the "custom" folder and the "web" folder that come in the download link?

  10. #25
    zonpowa's Avatar Member
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    Originally Posted by Hardball View Post
    This is an outstanding release. I am curious though. Obviously you have added custom fields to the database? So exactly which tables did you alter and what did you add to them? Also another question I have is exactly what do we do with the "custom" folder and the "web" folder that come in the download link?
    There is one new table in the char database. It contains all info related to land properties.

    Code:
    CREATE TABLE `player_real_estate` (      
                          `accountid` int(11),       
                          `ownerguid` int(11),      
                          `guildid` int(11),        
                          `mapid` int(11),  
                          `positionX` float,        
                          `positionY` float,        
                          `positionZ` float,        
                          `lenghtX` float,          
                          `lenghtY` float,          
                          `lease_start` int(11),    
                          `lease_exp` int(11),      
                          `pvp` int(11),             
                          `earned` int(11)
                        )
    The world database also has 1 new table. Since players can learn any spell, the system needs to keep track of spells that a class can normaly use. This way the system can block or allow uber spells depending on the player's location and land permissions. I'm sure there's a better way to achieve that goal, but that's what I came with. There's a script in the custom folder that fills that table using data directly from wowhead. The best is to grab the table contents from this distribution.

    Code:
    CREATE TABLE `spell_class` (            
                   `spellid` int(11) default NULL,       
                   `classid` int(11) default NULL        
                 )
    The account table of the logon database has 1 added field in this distribution. That has nothing to do with the land stuff. This is to implement a system that forces players to vote for globalwow on voting sites Players need to vote every 12 hours to use the GM commands inside the game.

    Code:
    `lastvote` timestamp,
    --------------------

    The custom folder is a bunch of utility shit scripts I put together over the time. There is one to level up all NPC to 60+. There is one that runs every day that frees expired lands. Look inside before using.

    The web folder has the files for the voting system and the files for the landmap app. Again look inside before using. GlobalWow.net landmap
    Last edited by zonpowa; 05-25-2009 at 08:13 AM.

  11. #26
    Lukas 45's Avatar Active Member
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    Does the Repack support 3.2?
    Or, can i still use a 3.1 Repack to 3.2? ;b

  12. #27
    zonpowa's Avatar Member
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    Originally Posted by Lukas 45 View Post
    Does the Repack support 3.2?
    Or, can i still use a 3.1 Repack to 3.2? ;b
    This is all based on arcemu 2385 which supports 3.0.9. The last time I looked at arcemu's svn, it was still for 3.0.9. So no, by no way this thing will run with 3.1 or 3.2.

  13. #28
    Lukas 45's Avatar Active Member
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    Damn :b
    BTW, then +1 +Rep for this ^^
    2 if it was 3.2 ^^

  14. #29
    Hardball's Avatar Member
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    I see thank you very much for the explanation. It is a great system.

    +rep to you and a tip of my fancy hat

  15. #30
    zonpowa's Avatar Member
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    Hi All,

    Just to let you know that we setup an svn for the source code of our core with the latest mods.

    http://globalwow.net:8080/svn/globalwow/

    user: global
    pass: global

    GlobalWow.net • View topic - GlobalWow core and database on svn

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