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  1. #46
    dongel's Avatar Member
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    Errors occured when i tryed to import the following files : ''First","Second","Third" <- They were gameobject names,spawns and creature names i think..
    But the mobs are working perfectly so anyway,NICE JOB !
    +rep

    [Release] Alcaz Island LUA Raid.
  2. #47
    Cardell's Avatar Member
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    Nice bro, dont know if ill use it for CardellWoW... if i do ill make quwests for it etc... and make it a higher level raid..... also... are you working for a server? pm me

  3. #48
    Linkn's Avatar Contributor
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    Originally Posted by Soluki View Post
    Just add it again on my server and you know, there is still lots of bugs left.
    No bridge infront of king krong, most mobs doesn't agro when you come near them
    and boss usually reset in fight :S

    Would be very nice to have a fix ^^
    Hmm that is very odd, when I added it onto my server (Wiped the Database) it spawns everything correctly, including the bridge to krong. Will have a look at the files though.

  4. #49
    Brbgn's Avatar Member
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    Very nice +Rep

  5. #50
    Death_Master's Avatar Member
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    nice thanks for this

  6. #51
    Linkn's Avatar Contributor
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    No problem, hope you enjoy it.

  7. #52
    WildFire133's Avatar Member
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    imma try this

  8. #53
    Linkn's Avatar Contributor
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    imma try this
    Report feedback please! On a side note, I haven't spoken to Yeta recently so our second project is sort of at a stand still. Most of the layout is finished and the first event is scripted but thats pretty much it.
    Last edited by Linkn; 06-20-2009 at 11:55 AM.

  9. #54
    deathomen's Avatar Member
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    No longer able to import queries. The first and second give me column count errors. Also...are all these GO's really required? There's a shit load of them.

    ~death~

  10. #55
    marcmk2's Avatar Member
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    this is sextastic!!!!!!!!!! i love it!

  11. #56
    Linkn's Avatar Contributor
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    Originally Posted by deathomen View Post
    No longer able to import queries. The first and second give me column count errors. Also...are all these GO's really required? There's a shit load of them.

    ~death~
    No, they are not required. But to select the some 50 objects we used out of the sql queries would take forever. Having the gameobjects in your database does no harm so I wouldn't worry about it As for the sql's not importing, what emu are you using?

  12. #57
    deathomen's Avatar Member
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    I'm using Arcemu revision 2681

    ~death~

  13. #58
    Linkn's Avatar Contributor
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    Originally Posted by deathomen View Post
    I'm using Arcemu revision 2681

    ~death~
    This was made on an older rev of NCDB and ArcEmu so that may/is the reason it doesn't import correctly. I'll take a look and attempt to fix it for the newer revs.

  14. #59
    deathomen's Avatar Member
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    Thanks -- I'd love to use this but it's out of date If you can remember which NCDB rev you used, I may be able to update this.

    ~death~

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