thanks +rep
thanks +rep
Oops.. I never added in Krong to the sql files and I dont have him in my current DB. I updated my database since this was released and seems I wasn't smart enough to back it up. I'll remake krong hopefully later this week when I get home.
Edit: Yeta saves the day! He kept the king krong SQL and emailed it to me, gonna be posting the fixed raid in a moment, also the separate sql for those who already downloaded. The creature spawn info is already there so hopefully he will spawn correctly.
Last edited by Linkn; 04-21-2009 at 04:55 PM.
Actually, I made sure to word my post to not ask for rep.
Linkn and I both co-created this project so, should you decide it is deserving of +Rep, giving it to both of us would be greatly appreciated. Feedback is also welcome, as we plan on similar releases.
But thanks anyway!![]()
Since this release went down pretty well, Yeta and I have started work on part 2 of this. Expect the fights to be better and this time quests to be includedLittle story below to hint what we will focus towards this time around.
Whispers… rumors, untold, unspoken, mysterious, many terms uniquely fitting for a band of pirates such as these. The Dreadbone. A name that strikes fear into the hearts of the strongest men, or use too. Years ago the Dreadbone made a merciful strike against the humans and goblins of Kalimdor, defying all odds that pressed against succession. Where they came from, what they aimed for… all unknown statements.
Upon hearing the term pirate, you think of Ships and Gold, do you not? Well those facts are but a bit of information that makes up this story. For you see, the Dreadbone we’re involved, are still believed to be involved with something far more sinister then raids. The darkest creatures of Azeroth are turning.. Waking from an endless rest. Ancient evil stirs deep within the earth, clawing and tunneling its way to the surface.
Names whispered, rumors spoken swiftly, untold legends unwinding, unspoken prophecies fulfilled. The mystery is unraveling, the gates of hell are opening. The center of all this activity? As you should have guessed, the Dreadbone. They do not know remorse, nor forgiveness, they do not seek to forget. They seek to destroy. Destroy the hero’s that had slain the Grand Magus. They fight for one purpose only, for revenge.
niceeeeeeeeeee
very nice!
Fantastic job you have done there, +REP from me.
Really Great thanks for the raid, it now on my server. I made a short video btw :P Gaved you credits at the end
[yt]X8eyb_PUk5Y[/yt]
Enjoy![]()
Follow me @ Twitch.tv/ShalitasWins
Awesome video Soluki, Pure win. As for the raid... It really didn't turn out the way it should of. Half the island didn't spawn correctly and that ruined it, for me anyway. We didn't copy alot of the needed spawns from the tables so with our new release we started with a wiped database. Everything is custom so this time the raid will actually appear as it should. I'm going to fix up Alcaz island this weekend hopefully and re-release it so its actually finished.
That is sweet! +rep
Very nice vid, Soluki! We should finish fixing Alcaz Island shortly, and our second release is underway, and its looking very nice so far. We'll keep everyone posted!
Yea I've noticed it for alcaz island, actually I fix a fews things with basic go but well,
it not like the real raidI'll look foward to your next project and upload it to
my serverWill surely do a video with it again :P
Follow me @ Twitch.tv/ShalitasWins
Yeta and I re-spawned all the go's and npc's, its how it was supposed to be released nowEmptied are DB before then started working on it, all the mobs and such should be there now. Even improved upon it a little. Sorry for the bad first release but now it should be set.
Just add it again on my server and you know, there is still lots of bugs left.
No bridge infront of king krong, most mobs doesn't agro when you come near them
and boss usually reset in fight :S
Would be very nice to have a fix ^^
Follow me @ Twitch.tv/ShalitasWins
Great job(: +Rep from me.