[GuaEngine] New Custom Lua Engine menu

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  1. #46
    1ns0mnia's Avatar Active Member
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    Originally Posted by Gastricpenguin View Post
    It will be up again when I continue my work. When it is up, I will alert you guys.
    looking forward too it

    [GuaEngine] New Custom Lua Engine
  2. #47
    y2kss66's Avatar Member
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    Originally Posted by Gastricpenguin View Post
    It will be up again when I continue my work. When it is up, I will alert you guys.
    ok thanks for the info.

  3. #48
    Gastricpenguin's Avatar Legendary
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    4/21/2009
    GuaEngine is back online now supported both ArcEmu and Aspire cores!
    Relocate to the new svn to get your enhanced Lua engine now:
    http://my-svn.assembla.com/svn/GuaEngine/
    Last edited by Gastricpenguin; 04-22-2009 at 05:44 AM.
    Life Puzzler WoW - Website | Forums

  4. #49
    onesbronson's Avatar Member
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    link is brokeb

  5. #50
    Gastricpenguin's Avatar Legendary
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    You sure? :d Works fine for me.
    Life Puzzler WoW - Website | Forums

  6. #51
    Fireblast's Avatar Contributor
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    Ill sure try this when i get my host running.

  7. #52
    Gastricpenguin's Avatar Legendary
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    The svn has changed to http://my-svn.assembla.com/svn/GuaEngine because Assembla was giving me trouble with the old one. Everything should work now. Read the log comments aswell!
    Life Puzzler WoW - Website | Forums

  8. #53
    Zombienation's Avatar Member
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    If anyone could help me, I followed the guide and it starts off fine and then I get

    \Aspire SVN\src\hearthstone-world\StdAfx.h(56) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory

    If anyone can help just pm me I guess? Thanks.


    EDIT: This did work for the arcemu rev. Unfortunatly I don't want to use arcemu. If anyone can find out why the aspire version isnt working and if its just me or everyone else trying to compile it for aspire, that would be awesome. Thanks again.
    Last edited by Zombienation; 04-22-2009 at 06:53 PM. Reason: for arcemu

  9. #54
    Gastricpenguin's Avatar Legendary
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    Originally Posted by Zombienation View Post
    If anyone could help me, I followed the guide and it starts off fine and then I get

    \Aspire SVN\src\hearthstone-world\StdAfx.h(56) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory

    If anyone can help just pm me I guess? Thanks.


    EDIT: This did work for the arcemu rev. Unfortunatly I don't want to use arcemu. If anyone can find out why the aspire version isnt working and if its just me or everyone else trying to compile it for aspire, that would be awesome. Thanks again.
    You didn't build the precompiled header files before using the aspire core. Look in Hearthstone Core\extras\dependencies and follow the steps to build the necessary files.
    Life Puzzler WoW - Website | Forums

  10. #55
    Performer's Avatar Contributor
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    Ty gastric. Managed to get it working with AspireCore rev 494 2.4.3 stable :P Had to comment out a few of the functions and disable the check revision thing. But other than that. it works awesome now. +rep if i can.

    EDIT: Gotta spread


  11. #56
    Gastricpenguin's Avatar Legendary
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    Originally Posted by Performer View Post
    Ty gastric. Managed to get it working with AspireCore rev 494 2.4.3 stable :P Had to comment out a few of the functions and disable the check revision thing. But other than that. it works awesome now. +rep if i can.

    EDIT: Gotta spread
    What stuff did you comment out? I tested my engine on both cores and I received no errors. There shouldn't be a 'revision check' in the latest rev.
    Life Puzzler WoW - Website | Forums

  12. #57
    Claiver's Avatar Member
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    Gastric I got some requests/suggestions for you to make this engine even better!

    - A Changelog would be awesomely nifty.
    - Some sort of function similar to ' .server reloadtable <table> ' to reload a table. Example: ReloadTable(DB, TableName)
    - A function that returns data from a table example: ' GetData(DataBase, "SELECT row FROM table") '
    - Not necessary, but handy function: AddLevels(amount of levels) handy, instead of having to first Current_Level = GetPlayerLevel() and then SetPlayerLevel(Current_Level+5) for example.

    Probably had some more but I am in a hurry at the moment. Keep up your fantastic work!

  13. #58
    flameworker's Avatar Member
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    i tried to compile rev 15 ut it gave me the errror that svn_revision.h couldnt be opened !?

    any suggestions what i did wrong ?

  14. #59
    Gastricpenguin's Avatar Legendary
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    Revision 16 is out with moar delicious functions. Also, the changelog can be found here: GuaEngine | Assembla Code Browser

    Notes from rev 16:
    Code:
    Big update with new functions:
    Query(1 or 0, field, "query") -- Returns data from field
    Execute(1 or 0, "query") -- Simple sql executing
    ReloadTable("string") -- Reloads a table
    GetLowGUID() -- Returns a player's guid
    LevelUp(# of levels) -- Adds specified number of levels to player
    
    Updated CommandList.txt, hoping to get it fully complete sooner or later.
    Life Puzzler WoW - Website | Forums

  15. #60
    Apple Pi's Avatar Active Member
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    Koolieo thankya
    What once was Moonblade rose from the ashes as Apple Pi!

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