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Member
Hey! Loving the repack so far. I've put in over 30 hours and am having a blast.
But I do have one weird bug that I'd like to fix.
In Battle Grounds, the bots of the opposite faction are identified by the wrong faction in the cursor tool-tip, and they also ride the wrong mounts. For example, when playing as Alliance, an Orc will say that they are a Night Elf when you hover over them, and they'll be riding a cat mount instead of a wolf.
The bots for my Alliance faction are also incorrectly identified. When I hover of them, the game thinks they're Horde.
This doesn't stop us from being able to fight each other, but it's very confusing and looks bad.
Any idea how to fix this?
Thanks!
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Member
You can turn off the Account mount module and it's looks like blizzlike. Just you cant use other mounts from your account
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Aldebaraan (1 members gave Thanks to icore2 for this useful post)
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Member
I literally got in the same situation but on the other side - my alliance night elf spawned as tauren during BG and I fought for the horde. I've completed that round, but UI was going crazy. At one point all of my teammate bots started to be shown as hostile. I only got this bug after the latest update.
p.s. this bug doesnt persist if you actually go to the BG entrance in the world map and enter from there (by talking to whoever is let's you to enter)
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Member
Originally Posted by
icore2
You can turn off the Account mount module and it's looks like blizzlike. Just you cant use other mounts from your account
This module isn't active on my server.
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Contributor
@Amplitudo @ershalaim
Try disabling these modules: quest-loot-party and playerbot level brackets. Also, are you using individual progression?
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Member
i have a little question about zul gurub, i can access inside (after making a raid group) but bot stay outside same after summon.. if anyone has any ideas? thnks
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Member
Originally Posted by
spynix34
i have a little question about zul gurub, i can access inside (after making a raid group) but bot stay outside same after summon.. if anyone has any ideas? thnks
In database "World->Commands "enable to "groupsummon" acces to 0 and you can summon inside the bots
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spynix34 (1 members gave Thanks to icore2 for this useful post)
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Active Member
Originally Posted by
spynix34
i have a little question about zul gurub, i can access inside (after making a raid group) but bot stay outside same after summon.. if anyone has any ideas? thnks
my guess is that you're using Individual Progression and the optional attunements SQL was run.
this adds a quest requirement for bots to enter, which they don't have.
if this is the situation then you have two options.
either change the settings of playerbots so bots automatically complete the dungeon access quest with:
AiPlayerbot.RandomBotQuestIds
add 7761 and 8182 to the list.
in the playerbots.conf file
or remove the requirements with:
DELETE FROM `dungeon_access_requirements` WHERE `dungeon_access_id` IN (20, 26);
run that with HeidiSQL
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spynix34 (1 members gave Thanks to KO_EN for this useful post)
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Member
Originally Posted by
Aldebaraan
@
Amplitudo @
ershalaim
Try disabling these modules: quest-loot-party and playerbot level brackets. Also, are you using individual progression?
I tried individual progression, but it wasn't stable. So I switched to the other version of the repack.
I disabled those modules and the bug persists.
Joined a battleground and half my team were horde, even though their avatars had switched to their alliance counterparts. I was standing next to a Tauren Druid that looked like a Human.
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Member
Originally Posted by
Aldebaraan
@
Amplitudo @
ershalaim
Try disabling these modules: quest-loot-party and playerbot level brackets. Also, are you using individual progression?
I noticed that there's a bgqueuechecker module that if I disable, I show up on the opposite faction in the battleground.
But there's no option inside that module to ensure the same faction side for bots.
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Member
Originally Posted by
Amplitudo
I noticed that there's a bgqueuechecker module that if I disable, I show up on the opposite faction in the battleground.
But there's no option inside that module to ensure the same faction side for bots.
try by disable the mod sololfg!
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Member
Originally Posted by
icore2
In database "World->Commands "enable to "groupsummon" acces to 0 and you can summon inside the bots
thank but don't work .. access here is for gm lvl i guess and i'm already GM level3
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Member
Originally Posted by
KO_EN
my guess is that you're using Individual Progression and the optional attunements SQL was run.
this adds a quest requirement for bots to enter, which they don't have.
if this is the situation then you have two options.
either change the settings of playerbots so bots automatically complete the dungeon access quest with:
AiPlayerbot.RandomBotQuestIds
add 7761 and 8182 to the list.
in the playerbots.conf file
or remove the requirements with:
DELETE FROM `dungeon_access_requirements` WHERE `dungeon_access_id` IN (20, 26);
run that with HeidiSQL
thnk perfect, i have deleted the line with id 8182, all work now
Last edited by spynix34; 1 Hour Ago at 03:43 PM.