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Originally Posted by
Kalaucado
Im having an issue with the Junk to gold mod, it seems to not be working and when I turn it on in the conf it crashes the world server (using the individual progression version) and my bots keep getting their inventory full.
I tested this now and could not replicate it. Post crash log.
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Originally Posted by
Aldebaraan
Both of these crashes are mentioning the Dead Means Dead module. It is strange because it was working fine before. But since the core/bots are in constant evolution, modules breaking are to be expected.
So disable it.
Made a bug report:
Bug: Crash on raid bosses
Appreciate the help. I'll keep this in mind when I rerun those raids.
A couple more things: we spoke a couple of weeks ago about the NPC Subclass module causing character rollback issues when learning certain weapon proficiencies. The issue is still there,, and I had some character rollback issues, but I narrowed it down specifically to learning Dual Wielding on a character. Fortunately, I'm more adept with reading mySQL databases so I was able to fix it myself this time by deleting the appropriate character_settings entries, but I'm convinced now that this module is too much trouble. I'd recommend it not be used.
Also, I've noticed that the Swift Mistsaber mount is bugged; it alone is much, much faster than any other ground mount. I've checked, and it seems to have 280% movement speed, equivalent with most epic flying mounts. This isn't a "please fix" post so much as it is a "how did this happen so I can apply it to other mounts?" post, because it's honestly a very convenient quality of life thing. I'd just like to apply it to other mounts at this point.
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Originally Posted by
Archas
Appreciate the help. I'll keep this in mind when I rerun those raids.
A couple more things: we spoke a couple of weeks ago about the NPC Subclass module causing character rollback issues when learning certain weapon proficiencies. The issue is still there,, and I had some character rollback issues, but I narrowed it down specifically to learning Dual Wielding on a character. Fortunately, I'm more adept with reading mySQL databases so I was able to fix it myself this time by deleting the appropriate character_settings entries, but I'm convinced now that this module is too much trouble. I'd recommend it not be used.
Also, I've noticed that the
Swift Mistsaber mount is bugged; it alone is much, much faster than any other ground mount. I've checked, and it seems to have 280% movement speed, equivalent with most epic flying mounts. This isn't a "please fix" post so much as it is a "how did this happen so I can apply it to other mounts?" post, because it's honestly a very convenient quality of life thing. I'd just like to apply it to other mounts at this point.
Oh! This was a modification i made when i was playing a night elf hunter in the zaicopx repack. Since there is no flying mounts for vanilla moving around after experiencing flying mounts was a pain in the ass. I must have copied the dbc files from there when i made this repack 😁.
You want to do that to other mounts? Edit the dbc files (i forgot which one, so order them by date modified in file explorer).
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Archas,
Kalaucado (2 members gave Thanks to Aldebaraan for this useful post)
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What program do you use to modify .dbc files? I'm not having luck finding one that gracefully handles a 47 megabyte file.
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I think i figured it out, Junk to gold and random enchantments don't like one another. at least on my computer.
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Originally Posted by
Aldebaraan
That's cool, I remember once talking to you that there was a bug in Valitra, where the bots weren't doing their job of helating it.
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Is there a video showing how to install new updates? Or do I have to download them again?
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Originally Posted by
Archas
What program do you use to modify .dbc files? I'm not having luck finding one that gracefully handles a 47 megabyte file.
GitHub - WowDevTools/WDBXEditor: A communal program to edit all variants of Blizzard's client db files.
you have to find the spell ID for the mount you want to edit.
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Archas (1 members gave Thanks to Aldebaraan for this useful post)
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Originally Posted by
Kalaucado
I think i figured it out, Junk to gold and random enchantments don't like one another. at least on my computer.
Random enchantments is known to cause crashes. I kept it in the repack because some people insisted that it was working fine for them.
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Kalaucado (1 members gave Thanks to Aldebaraan for this useful post)
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Originally Posted by
caio154
Is there a video showing how to install new updates? Or do I have to download them again?
All updates are cumulative and include all previous updates. So just extract them into the repack folder. Note: the updates being released are for the full repacks released in february. If you have a older version you need to transfer your data to the february version.
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I have a question about Ahn'Qiraj War Effort Gathering. Is it possible to somehow significantly reduce the number of resources required to open the gates? I play on a server alone and I am not able to collect that huge amount of resources. Is it possible to change these parameters in some files? I also ask for clarification on the order of completing quests. In what sequence should I act? Collect resources and then do quests for the scepter or does it not matter? I also have a problem determining the amount of resources given. I gave the NPC a certain amount of bandages, but Warlord Gorchuk <War Effort Commander> does not show anything when I ask him about the amount of resources. Is this how it should be or is there some kind of problem? I installed the 06-22-2025 update on the 05-2025 server and noticed that in Orgrimmar, where the NPCs that accept resources are located, boxes and carts appeared, but all the NPCs were now two in one place and I had to delete the duplicates.
Last edited by hekawa; 2 Days Ago at 10:52 AM.
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I have a problem, I can't use RDF. It says that I don't have WOW expansion, I have turned off solo progression addon. Any help please?
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Originally Posted by
hekawa
I have a question about Ahn'Qiraj War Effort Gathering. Is it possible to somehow significantly reduce the number of resources required to open the gates? I play on a server alone and I am not able to collect that huge amount of resources. Is it possible to change these parameters in some files? I also ask for clarification on the order of completing quests. In what sequence should I act? Collect resources and then do quests for the scepter or does it not matter? I also have a problem determining the amount of resources given. I gave the NPC a certain amount of bandages, but Warlord Gorchuk <War Effort Commander> does not show anything when I ask him about the amount of resources. Is this how it should be or is there some kind of problem? I installed the 06-22-2025 update on the 05-2025 server and noticed that in Orgrimmar, where the NPCs that accept resources are located, boxes and carts appeared, but all the NPCs were now two in one place and I had to delete the duplicates.
You don't need to collect any resources for the war effort. In fact, no amount of resources you turn in will advance the war effort; it's mostly there for the sake of appearances. If you're playing with individual progression, all you need to do is complete the (very involved) Scepter of the Shifting Sands questline to open the gates to Ahn'Qiraj. There are additional settings in the config to skip the questline altogether and just have the door open, and I believe there are additional things you can do to make the initial scepter grind less painful (since you open with a series of a couple dozen repeatable turn-in quests to bring your reputation with the Brood of Nozdormu to Neutral to even start the chain).
Source: I did all of this a couple of weeks ago.
Last edited by Archas; 1 Day Ago at 08:03 PM.
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Aldebaraan (1 members gave Thanks to Archas for this useful post)
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Originally Posted by
Bobbwick
I have a problem, I can't use RDF. It says that I don't have WOW expansion, I have turned off solo progression addon. Any help please?
Did you turn Individual Progression off in its config file, or did you start over using the non-Individual Progression version of the repack? If you did the former, you'll likely still need to change the DisableRDF config option at the very bottom of the config file and set IndividualProgression.DisableRDF = 1 to IndividualProgression.DisableRDF = 0. This should enable RDF even if individual progression itself is disabled.
If you started over with the non-IP repack, then I don't know the answer to your question.
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Aldebaraan (1 members gave Thanks to Archas for this useful post)
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I've updated the FAQ with the fix for RDF issues. Thanks @Archas.
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Archas (1 members gave Thanks to Aldebaraan for this useful post)