Originally Posted by
latruwski
you will need to edit more like talent calculation for example (player.cpp):
Code:
// Calculate talentpoints
uint32 TalentPoints = 0;
if(Level >= 10)
TalentPoints = Level - 9;
SetUInt32Value(PLAYER_CHARACTER_POINTS1, TalentPoints);
or players will have blizzlike number of talent points when they reset talents or something i think...
grtz

you sure its not this .... cause this is what i was directed to and i changed the number in red liek told to ... gonna test in morning when i wake .... its 2am now =/ ill wake in 4 hours
Code:
// Level-Up!
newXP -= nextLvlXP; // reset XP to 0, but add extra from this xp add
level ++; // increment the level
if( level > 9)
{
//Give Talent Point
uint32 curTalentPoints = GetUInt32Value(PLAYER_CHARACTER_POINTS1);
SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+2);