How  DO I CHANGE HOW MANY TALENT POINTS PLAYERS GET EACH TIME THEZY LEVEL? menu

Shout-Out

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 16
  1. #1
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    How DO I CHANGE HOW MANY TALENT POINTS PLAYERS GET EACH TIME THEZY LEVEL?

    Right now players get 1 talent point each time they level. How do i change so they get 2 or 3 talent points each time they level?

    Can someone plz show me where exactly in the code im supposed to change so i can make go from 1 talent point every lvl up to 2 talent point every lvl up and color it red the part im supposed to change

    ... also with 1 tp every lvl up they have max 61 tp at lvl 70 but now at 2 tp every lvl up they should have 122 what else do i have to change so when they do reset talent points say at lvl 70 they dont get back 61 but the correct amount of 122
    Last edited by BillyBob31; 03-10-2008 at 01:26 AM.

    How  DO I CHANGE HOW MANY TALENT POINTS PLAYERS GET EACH TIME THEZY LEVEL?
  2. #2
    doublehex's Avatar Member
    Reputation
    34
    Join Date
    Mar 2007
    Posts
    385
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    in src/ascent-world/Player.cpp find this line:
    SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+1);
    edit the 1 in red to whatever amount of talents they are to recieve, in your case set it to 2 or 3


  3. #3
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by doublehex View Post
    in src/ascent-world/Player.cpp find this line:

    edit the 1 in red to whatever amount of talents they are to recieve, in your case set it to 2 or 3
    About how far down on that file is it ??

  4. #4
    doublehex's Avatar Member
    Reputation
    34
    Join Date
    Mar 2007
    Posts
    385
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    just do a find, ctrl + f, then enter copy + paste whats in the quote into the find and there it is


  5. #5
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by doublehex View Post
    just do a find, ctrl + f, then enter copy + paste whats in the quote into the find and there it is
    in Player.cpp i do crtl + F and that SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+1); <<< is in the field and i click the search and it says The following specified text was not found: .....

  6. #6
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I found it by just putting talent in the finder and keep clicking next till i seen it and this is it .... it has spaces before the sentence this is the exact sentence code with spaces in the quotes

    " SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+1);"

    with that huge space between the first quote and start of sentence is needed to find it with whole sentence in the ctrl + f finder


    Btw I gave +Rep for the help !!
    Last edited by BillyBob31; 03-09-2008 at 08:39 PM.

  7. #7
    WiKKiD's Avatar Member
    Reputation
    6
    Join Date
    Jan 2008
    Posts
    58
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Btw, it appears as tho your shift key is stuck. Or perhaps your caps lock. Either way, may wanna fix that.

  8. #8
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by WiKKiD View Post
    Btw, it appears as tho your shift key is stuck. Or perhaps your caps lock. Either way, may wanna fix that.
    why the hell are you saying that ... cause my titel is in caps cause i purposly put it that way ... thx for the pointless response

  9. #9
    Le Froid's Avatar Contributor
    Reputation
    172
    Join Date
    Mar 2007
    Posts
    1,327
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BillyBob31 View Post
    why the hell are you saying that ... cause my titel is in caps cause i purposly put it that way ... thx for the pointless response

    YEH, BECAUSE CAPS LOCK IS UBER LEET

    Rules of the internet:

    54) CAPS LOCK IS CRUISE CONTROL FOR COOL
    55) EVEN WITH CRUISE CONTROL YOU STILL NEED TO STEER

  10. #10
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you will need to edit more like talent calculation for example (player.cpp):
    Code:
    // Calculate talentpoints
    	uint32 TalentPoints = 0;
    	if(Level >= 10)
    		TalentPoints = Level - 9;
    
    	SetUInt32Value(PLAYER_CHARACTER_POINTS1, TalentPoints);
    or players will have blizzlike number of talent points when they reset talents or something i think...

    grtz

  11. #11
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by latruwski View Post
    you will need to edit more like talent calculation for example (player.cpp):
    Code:
    // Calculate talentpoints
    	uint32 TalentPoints = 0;
    	if(Level >= 10)
    		TalentPoints = Level - 9;
    
    	SetUInt32Value(PLAYER_CHARACTER_POINTS1, TalentPoints);
    or players will have blizzlike number of talent points when they reset talents or something i think...

    grtz
    you sure its not this .... cause this is what i was directed to and i changed the number in red liek told to ... gonna test in morning when i wake .... its 2am now =/ ill wake in 4 hours

    Code:
    // Level-Up!
    		newXP -= nextLvlXP;  // reset XP to 0, but add extra from this xp add
    		level ++;	// increment the level
    		if( level > 9)
    		{
    			//Give Talent Point
    			uint32 curTalentPoints = GetUInt32Value(PLAYER_CHARACTER_POINTS1);
    			SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+2);

  12. #12
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BillyBob31 View Post
    you sure its not this .... cause this is what i was directed to and i changed the number in red liek told to ... gonna test in morning when i wake .... its 2am now =/ ill wake in 4 hours

    Code:
    // Level-Up!
            newXP -= nextLvlXP;  // reset XP to 0, but add extra from this xp add
            level ++;    // increment the level
            if( level > 9)
            {
                //Give Talent Point
                uint32 curTalentPoints = GetUInt32Value(PLAYER_CHARACTER_POINTS1);
                SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+2);
    You can change the amount of talentpoints the player gets each level (that is what you do) but when a player resets talents the talents are recalculated so if you dont change that part of the code they will have blizzlike amount of talent points i think just test tomorow... test the number of talentpoints you get and when you have enough try resetting talent points...

    grtz

  13. #13
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by latruwski View Post
    You can change the amount of talentpoints the player gets each level (that is what you do) but when a player resets talents the talents are recalculated so if you dont change that part of the code they will have blizzlike amount of talent points i think just test tomorow... test the number of talentpoints you get and when you have enough try resetting talent points...

    grtz
    Ok so if i want them to get 2 each lvl and at lvl 70 they have total of 122 instead of blizzlikes 61 ... in ur code u pasted what do i change so if they reset it say at lvl 70 they get all their 122 talent points and not just 61 ?

    if u know answer to this can u reput code in next post and show in red what to change thx

  14. #14
    BillyBob31's Avatar Member
    Reputation
    24
    Join Date
    Feb 2008
    Posts
    231
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Damn i changed this part in red from 1 to 2 to change from getting 1 tp every lvl up to 2 tp every lvl up but they still get only 1

    Code:
    // Level-Up!
    		newXP -= nextLvlXP;  // reset XP to 0, but add extra from this xp add
    		level ++;	// increment the level
    		if( level > 9)
    		{
    			//Give Talent Point
    			uint32 curTalentPoints = GetUInt32Value(PLAYER_CHARACTER_POINTS1);
    			SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+2);
    Can someone plz show me where exactly in the code im supposed to change so i can make go from 1 talent point every lvl up to 2 talent point every lvl up and color it red the part im supposed to change ... also with 1 tp every lvl up they have max 61 tp at lvl 70 but now at 2 tp every lvl up they should have 122 what else do i have to change so when they do reset talent points say at lvl 70 they dont get back 61 but the correct amount of 122

  15. #15
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BillyBob31 View Post
    Damn i changed this part in red from 1 to 2 to change from getting 1 tp every lvl up to 2 tp every lvl up but they still get only 1

    Code:
    // Level-Up!
            newXP -= nextLvlXP;  // reset XP to 0, but add extra from this xp add
            level ++;    // increment the level
            if( level > 9)
            {
                //Give Talent Point
                uint32 curTalentPoints = GetUInt32Value(PLAYER_CHARACTER_POINTS1);
                SetUInt32Value(PLAYER_CHARACTER_POINTS1,curTalentPoints+2);
    Can someone plz show me where exactly in the code im supposed to change so i can make go from 1 talent point every lvl up to 2 talent point every lvl up and color it red the part im supposed to change ... also with 1 tp every lvl up they have max 61 tp at lvl 70 but now at 2 tp every lvl up they should have 122 what else do i have to change so when they do reset talent points say at lvl 70 they dont get back 61 but the correct amount of 122
    did you use the mod level command or levelup command to make you +1 level? cuz that could cause the problem... in level1,2 or3 .cpp you can find GM commands and talents are probably also set by a part of code if you use the GM command to levelup... All i want to say is: if you want talents to be perfectly working as you wnt you have to edit a LOT in he source...grtz

Page 1 of 2 12 LastLast

Similar Threads

  1. how many conquest points does a rated bg win give?
    By Nov17 in forum WoW PvP & Battlegrounds
    Replies: 3
    Last Post: 11-07-2012, 07:57 AM
  2. How does the gametime sellers get free time?
    By DisturbingEffect in forum World of Warcraft General
    Replies: 7
    Last Post: 01-27-2012, 12:27 PM
  3. How to change starting talents points [arcemu]
    By Sandile in forum WoW EMU Guides & Tutorials
    Replies: 12
    Last Post: 04-12-2009, 11:26 AM
  4. How Many People Could I Get On My Private Server At Once?
    By Watercycle in forum WoW EMU Questions & Requests
    Replies: 3
    Last Post: 03-25-2009, 03:17 PM
  5. so many talents points you want
    By phgn99 in forum WoW EMU Exploits & Bugs
    Replies: 14
    Last Post: 04-06-2008, 03:44 AM
All times are GMT -5. The time now is 01:01 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search