Legend of the Heroes Release1.0
Frostbite Realm Projects
Please note that this release is not currently finished, keep reading for estimated release date as well as info.
Features / Info
Frostbite Realm Release - Legend of the Heroes is another repack idea thought up by me.
After the recent outrage and spur of "hero class" ideas, and they seem to be widely popular. I decided to make a repack that contains not just one or two hero classes - but 25 different hero classes! There are 3 hero classes for every class - one for every talent spec of the original class. There is also a legendary hero class that is available for only the most elite of players - the Deathknight. (Different from Leonas) Available as like a second rank hero class, it is available after you have earned your highest possible level as your hero class. (When you reach level 70 as a normal class, you can keep leveling or grab your hero class quest. When you manage to become a hero class, you will warp down to level 70 - no matter if you are already level 80 or not. When you reach level 80 as your hero class, you will then (if specified hero classes) be able to transform into the deathknight hero class after one of the most intense backbreaking quest lines that exists). The avialable deathknight applicants has not yet been determined.
Anyways, more detailed info on the hero classes will come as development on them as been successfully completed.
New Information: The majority of the release will come available as both a repack AND an optional addon release, meaning you can add on most of the content to your existing server (Note: Some features would be disabled.)
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15% Completed
Our team is now complete, and we will now start dedicated developing.
Releases to come soon!
Currently Completed
Basic Structure and Idea [100%]
Release Package [100%]
Under Development At This Time
Shadowlurker Hero Class [25%]
Archer Hero Class [10%]
Altar of Heroes [65%]
(The small area were all hero class initations come at one point or another)
The Team
Hellgawd - Project Leader, Database Handler, Premade Website Designer
Timmyvacc - C++ Scripter, Repack Designer
2dgreengiant - Database Handler, Repack Designer
Emeriss - Database Handler
SirKhan - Dedicated Server Owner, Repack Designer, Database Handler
Chrispee - Help From Chrispee.
Leona - The Original Hero Class Idea Originator
Estimated Release Date: Not Yet Available, Stay Tuned.
THE HERO CLASSES - INFORMATION!
Hero Class One: The Archer
The archer hero class is an advancement of a marksmanship hunter - they will gain a very powerful crossbow, which is gained from their last hero class quest. Every level this crossbow can be upgraded. They also will recieve a very special 46 slot quiver for their crossbow's arrows. This is turned into a 56 slot quiver at max hero class level. Their armor level goes down to LEATHER - they cannot any longer wear chain mail armor. They can, however, still dual wield and they may use a shield. They do not gain any more spells, although will gain 10 extra talent points to be used to add in to another talent tree for backup talent support. They are not eligible for Deathknight.
Hero Class Two: The Beastmaster
The beastmaster is a, well, an advancement of a beast mastery specced hunter. They will gain the ability to wear plate, and has unlimited pet training points. Their pets will be full loyalty IMMEDIATELY after training, and will never be in a " : ( " mood. They will only go down to " : | " mood. They will gain 5 extra talent points to aid with backup talent support. Cannot go to Deathknight.
Hero Class Three: Woodsman
The woodsman is pretty much just a warrior that is advanced from a survival specced hunter. They lose the ability to use ranged weapons however. as well as the ability to have pets. This seems like a downfall, however they gain "stances" and many of a warriors abilities. They also gain the usage of Plate Mail, and any melee weapon available in the game. Their quest line will also give them a special potion, with unlimited charges (Note: 10 minute cooldown) that heals themselves fully, and replensishs full mana. Note that they use MANA, the warrior spells are adapated for their class to use mana. Cannot go to Deathknight.
Hero Class Four: The Pyromancer
The pyromancer is the advanced form of a fire-specced mage. Nothing much changes, except they will recieve a few new fire-related spells that are very powerful, but not overpowered though. No deathknight eligibility.
Hero Class Five: The Blood Knight
The advancement of a holy paladin. Gains some more hardcore healing spells (Note: Priest like) although keeps the ability to melee very well. Some very few melee spells are taken away, in replacement for the new healing spells. They get a special staff, that they can use, that greatly aids their healing.
This class, the blood knight, is eligible for the Deathknight Super Hero Class. After a long chain of quests, they submit themselves to the Scourge and relinquish their holyness for the darkness. They gain new, darkness healing spells (Like other healing spells, except darkness look.) and gain much more melee skills. They gain a full set of Deathknight plate armor, and gain Frostmourne, the sword of the Deathknight.
Hero Class Six: The Frozen Destroyer
The frozen destroyer is the advancement of the frost mage. Gains the ability to wear both leather armor and chain mail armor, and loses ALL FIRE AND ARCANE SPELLS and gains some melee spells, one healing spell (a self heal) and some more powerful frost spells. Also gains Frost and Freezing trap (Note: hunter) and gets a special set of gear on completion of their quest chain.
This class is eligible for the Deathknight. After a long chain of quests, they sell their souls to the Lich King and become faithful Deathknights, although they are a caster version. They gain the ability to wear plate mail, and get the special set of Deathknight armor. Their armor, however, gives them total immunity to frost spells and a great bonus to their own frost spells. They gain the Frostkeeper, the staff of the Deathknight. They keep all their spells from The Frozen Destroyer.
Hero Class 7 - The Tributer
The Tributer is the advancement of a Retribution Paladin. Nothing much changes, other than they get a very nice set of gear from their chain of quests, and the ability to use some more powerful healing spells, although not as powerufl as some other healing hero classes. Not eligible for Deathknight.
Hero Class 8 - The Ravager
The advancement of a Protection paladin, the Ravager hero class is exceptional with defense. Utilizing some of the best anti-magic and immune-to-magic abilities in the game, the Ravager is a great group add as well as a main tank. Gets a set of exceptionally high armored and defense gear. (Not OP though.)
This class can become a Deathknight. After completing a small instance-like area only accessible via their own Ravager trainer, they can manage to solo an area that tests their playing skill. After completing this, they will successfully gain the pieces of their Deathknight armor, with even greater armor and defense, and will recieve Frostmourne, the sword of the Deathknight.
Hero Class 9 - The Shadowlurker
This is the advancement of the shadow priest, it gives some more spells and allows the class to wear leather. Specifically, there isn't much of a Shadowlurker Set - although their quest chain does give a couple pieces of gear.
This class can become a Deathknight. After completing a massive quest line, the Shadowlurker becomes imbued with the powers of the north and is able to wear much stronger armor, Mail, in fact. Gets a special set of Shadowlurker-only Deathknight garb, and gains access to either Frostmourne or Frostkeeper, whichever path of Shadowlurker they decide to take (Spell or Melee).
-More coming soon
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