Here is that fixed LUA file Secretdragon:
Code:
function ATG_wrath(pUnit, event, miscunit, misc)
player=pUnit:GetRandomPlayer(0)
pUnit:FullCastSpellOnTarget(40737,player)
pUnit:SendChatMessage(11, 0, "Feel My Wrath!!")
end
function ATG_pain(pUnit, event, miscunit, misc)
player=pUnit:GetRandomPlayer(0)
pUnit:FullCastSpellOnTarget(35859, player)
pUnit:SendChatMessage(11, 0, "Feel the pain!")
end
function ATG_death(pUnit, event, miscunit, misc)
if pUnit:GetHealthPct() < 25 then
pUnit:FullCastSpellOnTarget(40251,Unit:GetClosestPlayer())
pUnit:SendChatMessage(12, 0, "Die!")
end
end
function ATG_OnCombat(pUnit, event, miscunit, misc)
pUnit:RegisterEvent("ATG_wrath",17000, 0)
pUnit:RegisterEvent("ATG_pain",50000, 0)
pUnit:RegisterEvent("ATG_death",60000, 0)
pUnit:SendChatMessage (12, 0, "Who's there? a...Finaly some fun!")
end
function ATG_OnLeaveCombat(Unit)
Unit:RemoveEvents()
end
RegisterUnitEvent(71035, 1, "ATG_OnCombat")
RegisterUnitEvent(71035, 2, "ATG_OnLeaveCombat")