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  1. #46
    bjorn11's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    when i open ascent exe it closes right away but got no rpobs with logonserver and i did the database with the venice importer

    what did i do wrong can post my conf files

    [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]
  2. #47
    OMGPWN's Avatar Active Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    I have an issue im in the server for 10minutes and it says in the Ascent box "Closing socket due to ping timeout" and then the logonserver shuts down then my realm goes offline. Please help but other then that its good cus I can play like 10 minutes :P

  3. #48
    quickx's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    bjorn11...do you have DBC in the core folder?

    i really dont know how to help you omgpwn....

  4. #49
    bjorn11's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Originally Posted by quickx View Post
    bjorn11...do you have DBC in the core folder?

    i really dont know how to help you omgpwn....
    m8 u saved the day that was the prob xD i wish i could +Rep u but first i need to gain some rep

  5. #50
    quickx's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    lol...i ahd the same prb...forgot to put them there.....and took me 4 hours to figure out what i was doing wrong......


    sleep deprivation FTL....

  6. #51
    toxic11b's Avatar Active Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Originally Posted by quickx View Post
    ok...make sure you havve the user pass an database named right..other than that from what i cna tell it should laucch and you should be able to get on....the ones you use in SQLyog/Navicat are the user/pass/database you put into the conf's....and yes Toxic11b..there is...

    1st. make sure your tables are up to date......
    2nd. Ill look for a vendor fix ina min if its not the first one
    Ok, Its me the vendors work fine. I tryed to get JulianX Shopping Mall to work, I got them to spawn finally but I cant figure out what I did wrong for them not to work =*(

    heres a line of SQL could someone let me know plz

    Code:
     
    insert into `creature_names` (`entry`, `name`, `subname`, `mouseFlags`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values ('50002', 'Armor', 'Dungeon III', '0','0','4','0','3','0','0','10553','10553','0','0','1','1','0','0');
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `mountdisplayid`, `equipmodel1`, `equipinfo1`, `equipslot1`, `equipmodel2`, `equipinfo2`, `equipslot2`, `equipmodel3`, `equipinfo3`, `equipslot3`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`) values('50002','100','100','1741','1000000','1000000','1000000','1','16','1000','1000','1000','0','0','0','0','0','0','0','0','0','0','0','0','0','1','5','5','5','5','5','5','5','1','1','0','0','0','0','0','2.5','8','14','0');

  7. #52
    quickx's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    for that vendor set you have to manually insert the creature_names/creature_proto.....Venice has got a few more columns in those to tables than some Databases

  8. #53
    bjorn11's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    INSERT INTO `vendors` VALUES ('entryidvendor', 'itemid', 'quantity');
    u can just copy it like 30 times put inunder each other and edit it all with vendorentry if the item and how much of them

    edit it with the things u want and execute must work or make new vendors with wow vendetta

  9. #54
    ~SaiLyn~'s Avatar Contributor
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Originally Posted by Immortals View Post
    Theres nothing in Zul'aman =[ No monsters or anything...


    Zul'Aman will have the monster and all the bosse's amd things like that on release 2.3.0.4 . so be patients.

    what i did now was let you guys enter it , so you guys do w/e you want with it , till release 2.3.0.4

  10. #55
    quickx's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    im gunna end up using it as a GM hanggout/for events....lol

  11. #56
    toxic11b's Avatar Active Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Originally Posted by quickx View Post
    im gunna end up using it as a GM hanggout/for events....lol
    I think Im going to uninstance it and setup a mall in there =D . Put up a few Ghost Walls restricted to a few platforms and should be golden.

  12. #57
    eiba's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    What should i put here?
    set user=--------
    set pass=--------
    set wdb=--------
    set cdb=--------

  13. #58
    quickx's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    your mysql info...like user - usually root
    the pass to that user

    then your database for the other 2

  14. #59
    Aavaria's Avatar Member
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Originally Posted by eiba View Post
    What should i put here?
    set user=--------
    set pass=--------
    set wdb=--------
    set cdb=--------

    username for your database
    password for your database

    your root folder, like ascent
    and for cdb i used the same database as my world folder.

    so in all looks like this:
    set user=root
    set pass=ascentpswd
    set wdb=ascent
    set cdb=ascent

  15. #60
    Illidan1's Avatar Banned
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    Re: [NEW Venice Ultimate 2.3.0.2 NEW 100% Compatible]

    Does it have the Goblin flying Mount from Engineering
    OF it does Very Nice!, but still 2.3.0 is a Very buggy Patch
    And Emus are even more unstable, so guys i say wait intill a stabler Revision is
    out for 2.3.0, befor you Upgrade


    --- Illidan1

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