Upgarding will make you have less bugs since a newer DB.
Or you can just use these queries to update.
Code:
ALTER TABLE creatureloot DROP heroicchance;
ALTER TABLE creatureloot DROP mincount;
ALTER TABLE creatureloot DROP maxcount;
ALTER TABLE fishingloot DROP heroicchance;
ALTER TABLE fishingloot DROP mincount;
ALTER TABLE fishingloot DROP maxcount;
ALTER TABLE itemloot DROP heroicchance;
ALTER TABLE itemloot DROP mincount;
ALTER TABLE itemloot DROP maxcount;
ALTER TABLE objectloot DROP heroicchance;
ALTER TABLE objectloot DROP mincount;
ALTER TABLE objectloot DROP maxcount;
ALTER TABLE pickpocketingloot DROP heroicchance;
ALTER TABLE pickpocketingloot DROP mincount;
ALTER TABLE pickpocketingloot DROP maxcount;
ALTER TABLE prospectingloot DROP heroicchance;
ALTER TABLE prospectingloot DROP mincount;
ALTER TABLE prospectingloot DROP maxcount;
ALTER TABLE skinningloot DROP heroicchance;
ALTER TABLE skinningloot DROP mincount;
ALTER TABLE skinningloot DROP maxcount;
ALTER TABLE creatureloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE creatureloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE creatureloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE creatureloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE fishingloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE fishingloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE fishingloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE fishingloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE itemloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE itemloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE itemloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE itemloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE objectloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE objectloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE objectloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE objectloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE pickpocketingloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE pickpocketingloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE pickpocketingloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE pickpocketingloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE prospectingloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE prospectingloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE prospectingloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE prospectingloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE skinningloot MODIFY column percentchance float(0) NOT NULL default 0;
ALTER TABLE skinningloot ADD column heroicchance float(0) NOT NULL default 0 AFTER percentchance;
ALTER TABLE skinningloot ADD column mincount int(30) NOT NULL default 1;
ALTER TABLE skinningloot ADD column maxcount int(30) NOT NULL default 1;
ALTER TABLE creature_proto change health minhealth int(30) unsigned not null;
ALTER TABLE creature_proto add column maxhealth int(30) unsigned not null after minhealth;
UPDATE creature_proto set maxhealth=minhealth;
ALTER TABLE creature_proto change level minlevel int(30) unsigned not null;
ALTER TABLE creature_proto add column maxlevel int(30) unsigned not null after minlevel;
UPDATE creature_proto set maxlevel=minlevel;
ALTER TABLE creature_proto add column invisibility_type int(30) unsigned not null;
ALTER TABLE creature_proto add column death_state int(30) unsigned not null;
CREATE TABLE `zoneguards` (
`zoneId` int(10) unsigned NOT NULL,
`hordeEntry` int(10) unsigned default NULL,
`allianceEntry` int(10) unsigned default NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;