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    1.12.1 Vanilla - World Packets // OpCode

    Hey! So I've writing a basic Realm server in C#, and now i'm moving onto the world. But I don't fully understand the world packets.
    I'm confused on how to find the opcode from packets sent from the client..

    I packet logged the outgoing packets on a Vanilla Server to investigate this issue more. I found that the first few bytes are random (Which leads me to believe there is some kind of encryption)

    In this demonstration I /say the letter "a" 3 times in a row. I cannot find a pattern in the starting bytes (all random)



    Any information would be great! Thanks
    Attached Thumbnails Attached Thumbnails 1.12.1 Vanilla - World Packets // OpCode-packets-jpg  

    1.12.1 Vanilla - World Packets // OpCode

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