I have decided to become a 1-man dev team and create a new LuaEngine. There are a few custom lua engines out there, but I feel they are not stable.
Plus they are rarely updated. My lua engine will feature stability, customizability, and many never before seen lua commands.
I want everyone to brainstorm with me. Come up with ideas for new lua functions for gameobjects, units, players, or quests and
I will code them and include it in the engine.
It is decided that the name for the engine is 'GUAEngine'
The following commands have been created and will be included in the first release:
Mount(model);
EquipWeapons(equip1, equip2, equip3);
SetBindPoint(x, y, z, mapid, zoneid);
SendVendorList(pUnit);
GiveXp(xp);
GetMoney();
AddCoinage(gold,silver,copper);
CanRemoveCoinage(gold,silver,copper);
CanRemoveGold(gold);
CanRemoveSilver(silver);
RemoveCoinage(gold,silver,copper);
RemoveGold(gold);
RemoveSilver(silver);