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  1. #76
    suicidity's Avatar Contributor
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    Originally Posted by Gothian View Post
    Consider myself proven wrong.

    But in my defense, I was not aware of the "Unsafe" feature, because what you can do with C#, you can do with VB.NET (besides the unsafe portion of course)

    But my guess is that you can use the Windows API calls to manage that? Or just write a DLL and reference it in a .NET application?
    Hahahahaha.... this thread makes me laugh.


    WoW Current Statics and Offsets
  2. #77
    Gothian's Avatar Member
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    Originally Posted by suicidity View Post
    Hahahahaha.... this thread makes me laugh.
    Howso, suicidity?

    Soon you can find my projects at: www.termight.info

  3. #78
    suicidity's Avatar Contributor
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    "Consider myself proven wrong..." lol

    Just funny stuff.


  4. #79
    Gothian's Avatar Member
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    Originally Posted by suicidity View Post
    "Consider myself proven wrong..." lol

    Just funny stuff.
    Just because Im sensible enough admit when Im wrong?

    Soon you can find my projects at: www.termight.info

  5. #80
    TheCasper's Avatar Member
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    Several others...

    -= Other references removed =-
    Last edited by TheCasper; 12-27-2007 at 11:50 AM.

  6. #81
    Malarkey's Avatar Member
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    Working on finding static addresses in 2.3.2.

    Mapid: B8988C
    Level: CB129C
    Last edited by Malarkey; 01-09-2008 at 04:16 PM.

  7. #82
    cyprine's Avatar Member
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    2.3.2 static pointer :

    Z rotation : c49944 and dc4e6c

    x : DC4E3C , DC4E54 , DC5710
    y : DC4E40 , DC4E58 , DC5714
    Last edited by cyprine; 01-10-2008 at 02:31 PM.

  8. #83
    Froogle's Avatar Legendary
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    Thanks guys, gave you each 9 rep for the help and updated the main post...

    I've been having troubles with OEngine (the modded cheat engine I use) with x64 bit XP which is what I use now... if I wasn't having trouble I would have all of this updated a lot faster!


  9. #84
    suicidity's Avatar Contributor
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    I got an offsets and statics list I can post, but for now. I must level. lol


  10. #85
    Froogle's Avatar Legendary
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    Post it Q.Q I'm repp'ing anyone for contributing! (the full nine ;O) so umm... gogogo!


  11. #86
    suicidity's Avatar Contributor
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    I'll pull a quick few from my bot but then I gotta get back to leveling.

    Static addresses
    Code:
            Player Name -> &HD030B8
            Player X -> &HDC4E54
            Player Y -> &HDC4E58
            Player Z -> &HDC4E5C

    My updated 2.3.2 Cheap Player struct
    Code:
        Structure Player
            Private pUID As Integer
            Public Shared pHealth As Integer = &H2568
            Public Shared pMaxHealth As Integer = &H2580
            Public Shared pRage As Integer = &H2570
            Public Shared pMaxRage As Integer = &H2588
            Public Shared pEnergy As Integer = &H2578
            Public Shared pMaxEnergy As Integer = &H2590
            Public Shared pMana As Integer = &H256C
            Public Shared pMaxMana As Integer = &H2584
            Public Shared pLevel As Integer = &H2598
            Public Shared pExperience As Integer = &H3288
            Public Shared pRotation As Integer = &HBF4
            Public Shared pTarget As Integer = &H2550
            Public Shared pMoveState As Integer = &HC18
        End Structure
    Ill find my full list later


  12. #87
    Malarkey's Avatar Member
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    2.3.3 Value:
    Mapid: 8F0310
    Level: CB12A4
    Account Name: 18A7B08
    Player Name: D030C0

    If anyone could post xyz, I would love ya.
    "A bot a day keeps the work at bay."

  13. #88
    Malarkey's Avatar Member
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    Actually I found the XYZ static addresses:

    Player Y: BBD200
    Player X: BBD204
    Player Z: BBD208
    "A bot a day keeps the work at bay."

  14. #89
    Marlo's Avatar Banned
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    Account: 00BDFB20
    Player Level: 00CB12A4
    Player Name: 00D030c0

  15. #90
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
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    I just don't get it. How do you find a static address. If it exists why does it not show up in searches?

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