Hi dear comunity,
I'm currently developing a bot and i managed to retrieve all kinds of information regarding my toon, but now i'm stuck trying to get my current buffs...
I have this:
Code:
LocalPlayer.Auras = WowReader.ReadUInt32((IntPtr)(LocalPlayer.BaseAddress + UnitBaseGetUnitAura.AURA_COUNT_1));
Problem is that LocalPlayer.Auras always returns the total amount of buffs i have since i've logged in.
1· Whats the logic behind getting current buffs?
2· And from the DumpThreath I've taken
Code:
enum UnitBaseGetUnitAura : uint
{
CGUnit_Aura = 0x00556E10, // 3.3.5a 12340
AURA_COUNT_1 = 0xDD0, //0x004F8850 // 3.3.5a 12340
AURA_COUNT_2 = 0xC54, // 3.3.5a 12340
AURA_TABLE_1 = 0xC50, // 3.3.5a 12340
AURA_TABLE_2 = 0xC58, // 3.3.5a 12340
AURA_SIZE = 0x18, // 3.3.5a 12340
AURA_SPELL_ID = 0x8 // 3.3.5a 12340
}
Whats the difference between 0xDD0 and 0x004F8850 because the don't return the same thing?
Thank you for reading!