Alright. Got what I came for.
Now I have a static file containing all infos I need to write the next update.
When I learn more about Reversing I will switch to Tom's solution.
+rep to everyone who helped me.
Alright. Got what I came for.
Now I have a static file containing all infos I need to write the next update.
When I learn more about Reversing I will switch to Tom's solution.
+rep to everyone who helped me.
you can create a full db by parsing all spells ingame,
save and edit the result for your own needs.
## SavedVariables: logspellid
logspellid = {};
for i=10,200000,1 do
name, rank, icon, powerCost, isFunnel, powerType, castingTime, minRange, maxRange = GetSpellInfo(i);
if (name) then
local t = i.."-"..name;
table.insert(logspellid,t);
end
end