Code:
public struct SpellDBEntry
{
public int SpellId;
public uint pName;
public uint pSubName;
public uint pDescription;
public uint pAuraDescription;
public int SpellRuneCostId;
public int SpellMissileId;
public int SpellDescriptionVariableId;
private int Unk20;
public int SpellScalingId;
public int SpellAuraOptionsId;
public int SpellAuraRestrictionsId;
public int SpellCastingRequirementsId;
public int SpellCategoriesId;
public int SpellClassOptionsId;
public int SpellCooldownsId;
public int SpellEquippedItemsId;
public int SpellinterruptsId;
public int SpellLevelId;
public int SpellReagentsId;
public int SpellShapeshiftId;
public int SpellTargetRestrictionsId;
public int SpellTotemsId;
public int ResearchProjectId;
public int SpellMiscId;
}
current Spell.dbc