All-
I've been trying to make sense of the objects that are displayed in the mini map (mainly, mines and herbs) to determine when they are underground. Has anyone made sense of how this operates? Or rather, how to read the information OOP?
I see the function that iterates through and decides what to display easily enough, but I can't for the life of me find a static pointer to a linked list of some sort (hopeful thinking I guess).
Has anyone done any work on this?
Thanks!
~ Tanaris