[wow][2.4.3] Find addresses with pointer and playerbase. menu

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  1. #1
    fab92's Avatar Private
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    [wow][2.4.3] Find addresses with pointer and playerbase.

    Hi,
    I started to program a bot, here's an overview :


    By doing much research on this forum, I find several pointer to 2.4.3:
    uint PLAYER_VMT_pointer = 0x008C32B8;
    uint UNIT_VMT_pointer = 0x008C5580;
    uint CONTAINER_VMT_pointer = 0x008C3A70;
    uint ITEM_VMT_pointer = 0x008C3B60;
    uint M2_VMT_pointer = 0x008CFF90;
    uint GAME_OBJECT_VMT_pointer = 0x008C4AF0;
    uint DYNAMIC_OBJECT_VMT_pointer = 0x008C3860;
    uint CORPSE_VMT_pointer = 0x008C39B8;
    I found some address through "playerbase (0x00E29D2, for this I do: (playebase + 0x269C) to find the current_mana.

    I try to use the pointer (PLAYER_VMT_pointer = 0x008C32B to find information such as points of honor, so I'm doing the next operation :
    honor = 0x3EB0
    (playerbase + PLAYER_VMT_pointer + 0x3EB0)

    This returns me an error ... I tried other transactions with the player base and PLAYER_VMT_POINTER, but without success.
    I look much, read much on this forum, but I get nowhere.
    A big thank you in advance to the person who will be nice and help me.

    [wow][2.4.3] Find addresses with pointer and playerbase.
  2. #2
    mnbvc's Avatar Banned
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    Originally Posted by fab92 View Post
    I look much, read much
    i'm sure you didn't :P

    hint: you really don't need the vmt pointers

  3. #3
    Robske's Avatar Contributor
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    whatthe****amIreading.jpg
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  4. #4
    Grape's Avatar Member
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    It looks like i've gone back in time

  5. #5
    Ryns's Avatar Member
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    Hello fab92,

    You will find very little help/support for 2.4.3 within this part of MMOwned, and if you continue raising dumb-questions without reading/understanding the rules like this and your previous thread you risk being banned by a moderator.

    If you wish to continue developing a bot on 2.4.3 I suggest you learn how to search mmowned thoroughly, it is a gold-mine of information if you know what you are looking for.

    For starters it is not particularly difficult to find the 2.4.3 info dump thread (here). There is enough information contained on this one thread to answer almost all your questions.

    It is probably also a good idea to understand at least some of the basics of what you are doing, for starters ... what is a VMT (Virtual method table - Wikipedia, the free encyclopedia), and figure out why *cant* you memory-read it and expect to get something useful from it.

    Again, Google is your friend!

    twocents

  6. #6
    fab92's Avatar Private
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    I speak French and I translate google translation, it is not easy to find Mmowned for me. The French forum is much worse than mmowned.

    http://www.mmowned.com/forums/world-...addresses.html
    I already read this thread. I understand some things. If the answer is what I seek is in there, I'll still try to read and understand.

  7. #7
    Ryns's Avatar Member
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    If you are reliant on translating through Google Translate I can see you might have some difficulties. For starters the VMT's you are trying to read are "functions" not things you can simply memory-read, they need to be called as-functions from an injected DLL or code-cave which is a whole-level more challenging than the humble memory-read.

    Thankfully, there is still a lot you can do Out-Of-Process just using memory-reading & memory-writing. For starters I recommend you figure out how the "object manager" works. By memory-reading the object manager you can find details about the player (health/mana/honor points/xp/gold) and you can also see other objects around the player (NPC's, other players, Herbs, Mailboxes, etc.).

    The learning curve to build a bot may seem steep at first, but most of the problems you will encounter are more likely to be around your general knowledge of programming. It might be an idea to try and find other French-speaking botters/forums/irc for help in your native language.

    Good luck!

  8. #8
    fab92's Avatar Private
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    I'm not bad in programming (not c #) in assembler, I confess that I am!
    Thank you anyway.

    I think I'll galleys ..

  9. #9
    eLaps's Avatar Active Member
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    Originally Posted by Ryns View Post
    It might be an idea to try and find other French-speaking botters/forums/irc for help in your native language.
    There is no french public forum about wow memory editing.
    You can ask for help in french at French developers - MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides though.
    Originally Posted by fab92 View Post
    I think I'll galleys ..
    Well translated lolz.

  10. #10
    fab92's Avatar Private
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    I was wondering if anyone knew a tutorial about the target and player guided (in 2.4.3)?
    I have a lot on google search, found nothing. On MMOwned, I found how to retrieve the GUID but no more.

    My goal with this "guided target player is able to target another player and list any information on him.

  11. #11
    mnbvc's Avatar Banned
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    maybe you should start to improve your english, and then continue with wow memory stuff, what you are asking for has been explained several times in this forum

  12. #12
    fab92's Avatar Private
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    maybe you should start to improve your english
    I speak French and I translate google translation, it is not easy to find Mmowned for me. The French forum is much worse than mmowned.
    .................sorry.........I can not speak better English.

    I think that the forum topic MMOwned already spoken of "Target GUID".
    I used the search function, but I can not make much sense because of my language ... Yet, I look long enough. : S

    PS: I'm sorry if I disturb you, I guess you do not like many people like me. You are my last hope in this topic (memory editing). I hugely look on google, you're the best, that is why I come here.

  13. #13
    Bananenbrot's Avatar Contributor
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    Try this one:
    http://www.mmowned.com/forums/world-...e-objects.html

    Each object in wow is uniquely identified by an unsigned __int64 (ulong in C#) Globally Unique Identifier (kind of, hence the name oO), what makes them suitable for storing them in a lookup container (std::map in C++ or Dictionary) in your bot.

    When somebody says that you should read the descriptor fields (search/google with site:mmowned.com for these) of the WoWObject and get the Target GUID through UNIT_FIELD_TARGET, it means that you have to read an ulong at the appropriate location (again: search for descriptor fields of wow objects) and use this GUID to get your object via your lookup (the aforementioned Dictionary or std::map). If you can't follow these guides, please don't bother touching bot programming for now and start off with some basic programming/english tutorials. If I was you, I would start with the english tutorial

  14. #14
    fab92's Avatar Private
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    Thank you very much!
    The thread looks very complete, I needed that!

    On programming, I'm studying C # in a school, I'm doing pretty well.

    thank you again!

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