I just changed from MemoryReader.dll to BlackMagic.dll, before I did I updated most offsets to 3.1, however now it's all ****ed up results.
Playerbase:
I am just gonna throw out an example on reading maxhealth:Code:WBM.ReadUInt(WBM.ReadUInt(WBM.ReadUInt(0x010B65F4) + 0x34) + 0x24) [[[0x010B65F4] + 0x34] + 0x24]
This returned:Code:MaxHealthOffset = 0x1F * 4 public int MaxHealth { get { return core.WBM.ReadInt(BaseAddress + MaxHealthOffset); } }
Code:660754201