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  1. #31
    Cypher's Avatar Kynox's Sister's Pimp
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    I call DoString like this:
    LuaMgr::Execute(cionst std::string& Code, const std::string& Source = "Foo.lua", void* pState = 0);

    I don't bother passing in the LUA state pointer and it works just fine for me. I can call the APIs, get return values, etc etc just fine.

    Injecting ASM problems
  2. #32
    lanman92's Avatar Active Member
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    I'm guessing you use some massive LUA commands since you pass a whole file? Rofl. I have it working now, thank god. I'm writing a nice UI with preset commands and stuff. Might put it on Bots/Progs. Idk. Slap in a speedhack too, make the noobs(moreso than me) gape in aww lmao.

  3. #33
    Cypher's Avatar Kynox's Sister's Pimp
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    No.

    Execute takes 3 params, the second param is the name of the source file. It doesn't execute the code from that file, it's simply a value passed with runscript so lua errors can display the source file of the error.

  4. #34
    lanman92's Avatar Active Member
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    Thank you for the clarification, Cypher.

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