Screenshot Thread menu

User Tag List

Page 41 of 116 FirstFirst ... 37383940414243444591 ... LastLast
Results 601 to 615 of 1737
  1. #601
    DrGonzo's Avatar Contributor
    Reputation
    145
    Join Date
    Jun 2009
    Posts
    132
    Thanks G/R
    0/60
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Azeroth_31_43.adt, gnome/dwarf starting area. Using RecastDemo as model viewer for visual. Recast/Detour implemented to generate nav mesh and pathfinding.


    Combined with the php script I've got no more waypoints needed. Can ask it where to find any mob/npc/item.

    Screenshot Thread
  2. #602
    namreeb's Avatar Legendary

    Reputation
    668
    Join Date
    Sep 2008
    Posts
    1,029
    Thanks G/R
    8/222
    Trade Feedback
    0 (0%)
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Very nice, but it looks like you need to play around some more with the recast config settings. That graveyard is almost completely unwalkable in your mesh (which shouldn't be the case).

    Looks like either your borderSize or walkableRadius param is incorrect.

  3. #603
    tanis2000's Avatar Active Member
    Reputation
    39
    Join Date
    Feb 2009
    Posts
    123
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by FearAndLawyering View Post
    Azeroth_31_43.adt, gnome/dwarf starting area. Using RecastDemo as model viewer for visual. Recast/Detour implemented to generate nav mesh and pathfinding.

    Combined with the php script I've got no more waypoints needed. Can ask it where to find any mob/npc/item.
    PHP? Are you using PHP as a scripting language in your bot?

    Is your implementation of Recast/Detour taking into account slopes?

  4. #604
    DrGonzo's Avatar Contributor
    Reputation
    145
    Join Date
    Jun 2009
    Posts
    132
    Thanks G/R
    0/60
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm using all the default settings atm, so slopes angle is 45degrees.

    The php script runs on my website as a front end to a private server DB with all the mob locations/etc. So whenever the bot needs to know where something is it just makes a web request. I've found it's the easiest way to manage it.

  5. #605
    suicidity's Avatar Contributor
    Reputation
    207
    Join Date
    Oct 2006
    Posts
    1,439
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by FearAndLawyering View Post
    I'm using all the default settings atm, so slopes angle is 45degrees.

    The php script runs on my website as a front end to a private server DB with all the mob locations/etc. So whenever the bot needs to know where something is it just makes a web request. I've found it's the easiest way to manage it.
    Interesting concept.


  6. #606
    Apoc's Avatar Angry Penguin
    Reputation
    1388
    Join Date
    Jan 2008
    Posts
    2,750
    Thanks G/R
    0/13
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by FearAndLawyering View Post
    I'm using all the default settings atm, so slopes angle is 45degrees.

    The php script runs on my website as a front end to a private server DB with all the mob locations/etc. So whenever the bot needs to know where something is it just makes a web request. I've found it's the easiest way to manage it.
    I was actually working on something very similar. However; I was using ASP.NET and web services, since it's far, far easier to interface with .NET. (Fast apparently as well)

  7. #607
    klufas's Avatar Active Member
    Reputation
    20
    Join Date
    Aug 2007
    Posts
    25
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by suicidity View Post
    Interesting concept.
    Very interesting indeed. I've seen setups that utilize the same 'concept' of storing every object within the world (mobs, vendors, you name it) and then calls their position when needed.

    This setup added all the POI's into a csv file while running the bot for which it had not encountered yet. Then stored them locally into data files which are re-initiated every time the the program is restarted.

    May I ask why you chose to utilize a front end system instead of a local (non network, IE just your c to get your requests?

  8. #608
    DrGonzo's Avatar Contributor
    Reputation
    145
    Join Date
    Jun 2009
    Posts
    132
    Thanks G/R
    0/60
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I already had a mySQL class my friend wrote in php to handle all the queries, so it was only ~20 mins of work to make the rest of it. Already had the private server db and with it running from my web server the information can be accessed from anywhere without worrying about setting up a local server and maintaining multiple (up to date) copies of the DB itself it just made sense. Plus I needed to give myself an excuse to learn php. You require an internet connection to run wow so there's no benefit in making it a local system.

    The php script can be asked for locations for a mob or npc by name or id, asked for what mob drops an item by id or name, and quest information.

  9. #609
    Xarg0's Avatar Member
    Reputation
    61
    Join Date
    Jan 2008
    Posts
    389
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by FearAndLawyering View Post
    I already had a mySQL class my friend wrote in php to handle all the queries, so it was only ~20 mins of work to make the rest of it. Already had the private server db and with it running from my web server the information can be accessed from anywhere without worrying about setting up a local server and maintaining multiple (up to date) copies of the DB itself it just made sense. Plus I needed to give myself an excuse to learn php. You require an internet connection to run wow so there's no benefit in making it a local system.

    The php script can be asked for locations for a mob or npc by name or id, asked for what mob drops an item by id or name, and quest information.
    So you could write a questing bot, very cool stuff indeed.
    Also, working with networkrequests is a good cracking protection if you'd ever wanted to sell your bot.
    I hacked 127.0.0.1

  10. #610
    snigelmannen's Avatar Member
    Reputation
    27
    Join Date
    Jul 2007
    Posts
    318
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Just seeing what you guys are accomplishing and what im doing just shows me what a nub i am, gotta take extra lessons in programming/coding in my free time, FearandLawyering that looks sweet hope it goes well for ya.
    " Spy sappin mah sentry! "

  11. #611
    Flowerew's Avatar Master Sergeant
    Reputation
    72
    Join Date
    Oct 2009
    Posts
    134
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    With nameplates:


    Without:


    My little radar. Self-scaling zoom to fit almost all known units to the screen. The data is not directly read from the memory but rather send from the dll through file maps.
    Last edited by Flowerew; 12-20-2009 at 07:37 PM.

  12. #612
    Scorpiona's Avatar Active Member
    Reputation
    17
    Join Date
    Mar 2009
    Posts
    42
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Trials of an amateur bot project.

    https://i.imgur.com/bUSQP.png

  13. #613
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Scorpiona View Post
    Trials of an amateur bot project.

    https://i.imgur.com/bUSQP.png
    Win .

  14. #614
    paradoxial's Avatar Active Member
    Reputation
    22
    Join Date
    Apr 2007
    Posts
    66
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by schlumpf View Post
    Win .
    It's even funnier in IRC.
    I'm widely known as TheUltimateParadox

  15. #615
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Scorpiona View Post
    Trials of an amateur bot project.

    https://i.imgur.com/bUSQP.png
    I lol'd .

Similar Threads

  1. Screenshot Thread for Diablo 3
    By UnknOwned in forum Diablo 3 Memory Editing
    Replies: 136
    Last Post: 09-03-2018, 01:06 PM
  2. Aion Screenshot Thread
    By JD in forum Aion Exploits|Hacks
    Replies: 0
    Last Post: 11-17-2009, 11:19 AM
  3. Screenshot Thread for AoC
    By Cryt in forum Age of Conan Exploits|Hacks
    Replies: 0
    Last Post: 05-23-2008, 07:32 AM
  4. Why my server is better than yours (a screenshots thread)
    By Liania in forum World of Warcraft General
    Replies: 15
    Last Post: 02-14-2007, 11:00 PM
All times are GMT -5. The time now is 11:09 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search