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  1. #586
    UnknOwned's Avatar Legendary
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    Originally Posted by suicidity View Post
    This has been taking up my coding time a bit lately, reversing when I can; It's just radar and such now, but plans are under way for a full fledged bot.


    GJ, isnt it a bit confusing with both a 2D and a 3D radar at the same time?

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  2. #587
    suicidity's Avatar Contributor
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    Originally Posted by UnknOwned View Post

    GJ, isnt it a bit confusing with both a 2D and a 3D radar at the same time?
    It is, but I just had them both enabled to show them off.


  3. #588
    RoKFenris's Avatar Member
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    For your 3D radar, you might want to do something akin to what space combat games do with their radar HUDs: any tracked object that is out of view is shown on the side of the screen with an arrow pointing to it. That way you minimize one of the 3D tracker's flaws, which is not being able to perceive things that are out of your field of view.

  4. #589
    suicidity's Avatar Contributor
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    Originally Posted by RoKFenris View Post
    For your 3D radar, you might want to do something akin to what space combat games do with their radar HUDs: any tracked object that is out of view is shown on the side of the screen with an arrow pointing to it. That way you minimize one of the 3D tracker's flaws, which is not being able to perceive things that are out of your field of view.
    Planned on adding that feature once I complete the GUI.


  5. #590
    vulcanaoc's Avatar Member
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    This is a little lame I suppose, but I hit the 'Cancel' button while trying to log in. Strangely enough, this yielded Development as a selectable region. Ofc, no servers were available. I was able to reproduce this three times before login returned to normal. Anyone else able to reproduce this?

    Last edited by vulcanaoc; 12-16-2009 at 02:27 AM.

  6. #591
    namreeb's Avatar Legendary

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    This is normal during the maintenance downtime.

  7. #592
    vulcanaoc's Avatar Member
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    Originally Posted by namreeb View Post
    This is normal during the maintenance downtime.
    Guess I've never noticed it before :P

  8. #593
    flo8464's Avatar Active Member
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    @suicidity: Nice stuff.
    Do you know if RoM has anything similar to Warden?
    Hey, it compiles! Ship it!

  9. #594
    jjaa's Avatar Contributor
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    Me testing some XNA:



    Originally, i actually thought there may have been an error with my Matrix's because it looked really strange. However after scaling down my model i realized that i was because the ship was being rendered above everything else......

  10. #595
    MaiN's Avatar Elite User
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    Originally Posted by jjaa View Post
    Me testing some XNA:



    Originally, i actually thought there may have been an error with my Matrix's because it looked really strange. However after scaling down my model i realized that i was because the ship was being rendered above everything else......
    Holy ****.. XNA?! How are you initializing it with the device pointer? Reflection?
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  11. #596
    jjaa's Avatar Contributor
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    Originally Posted by MaiN View Post
    Holy ****.. XNA?! How are you initializing it with the device pointer? Reflection?

    Yeh Reflection. "pComPtr" in the GraphicsDevice class. There are a few issues you need to work out like the need to call Present for a lot of the drawing to work.

  12. #597
    MaiN's Avatar Elite User
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    Originally Posted by jjaa View Post

    Yeh Reflection. "pComPtr" in the GraphicsDevice class. There are a few issues you need to work out like the need to call Present for a lot of the drawing to work.
    Oh. I never attempted it because Apoc told me it didn't work.
    I'll probably try it later - thanks!
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  13. #598
    vulcanaoc's Avatar Member
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    Originally Posted by jjaa View Post

    Yeh Reflection. "pComPtr" in the GraphicsDevice class. There are a few issues you need to work out like the need to call Present for a lot of the drawing to work.
    ****ing sweet.

  14. #599
    suicidity's Avatar Contributor
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    Originally Posted by flo8464 View Post
    @suicidity: Nice stuff.
    Do you know if RoM has anything similar to Warden?
    I have found absolutely nothing; Other than some server checks, it's pretty open.


  15. #600
    flo8464's Avatar Active Member
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    Originally Posted by suicidity View Post
    I have found absolutely nothing; Other than some server checks, it's pretty open.
    Yeah, thats what I thought. And hoped because I am acting like a hooligan in their code
    Hey, it compiles! Ship it!

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