For your 3D radar, you might want to do something akin to what space combat games do with their radar HUDs: any tracked object that is out of view is shown on the side of the screen with an arrow pointing to it. That way you minimize one of the 3D tracker's flaws, which is not being able to perceive things that are out of your field of view.
This is a little lame I suppose, but I hit the 'Cancel' button while trying to log in. Strangely enough, this yielded Development as a selectable region. Ofc, no servers were available. I was able to reproduce this three times before login returned to normal. Anyone else able to reproduce this?
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Last edited by vulcanaoc; 12-16-2009 at 02:27 AM.
This is normal during the maintenance downtime.
@suicidity: Nice stuff.
Do you know if RoM has anything similar to Warden?
Hey, it compiles! Ship it!
Me testing some XNA:
Originally, i actually thought there may have been an error with my Matrix's because it looked really strange. However after scaling down my model i realized that i was because the ship was being rendered above everything else......